Ching Chong

also personal bias here but i prefer when chinese stuff isnt transliterated because it always sounds super fucking clowny when most non chinese ppl try to read transliterated chinese

putang ina mo

pinyins hard when youre used to reading english

im one of those autists who will try to prnounce shit correctly if i know the correct pronunciation

and have lwo executive brain function + barely any use fo your body besides your dominate arm which u jack off w/

Same but i learn most stuff from reading so I wear the correct rpnonuciation on my seleeve formt eh traumatic events of being corrected

and what you were yelling went right past him

imagine some fucker from wales pronouncing “putonghua” you will be begging to go back to mandarin

i’d be begging to designate the drone target

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Good work guys.

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fun fact the word “mandarin” comes from Portuguese

Looking forward to the inevitable “racism isn’t racism” discussion we will be having in this thread

HELL’S TASTE HERO ABILITY ABILITY PROPOSITION FOR WARLOCK
WARLOCK UNLEASHES A GIANT, DEVOURING
MOUTH COMING FROM UNDER THE GROUND AND
BITING ALL ENEMIES IT TRAPS BETWEEN ITS
TEETH. ALL ENEMIES BITTEN BY THE MOUTH WILL
TAKE A MASSIVE AMOUNT OF DAMAGE, WILL BE
MASSIVELY SLOWED AND WILL BE BRIEFLY
STUNNED. ALL THE BITTEN ENEMIES WILL ALSO
HAVE THEIR POSITIVE BUFFS CANCELLED FOR 2
SECONDS AFTER BEING BITTEN.
ABILITY: POINT TARGET
AFFECTS: ENEMY HEROES/UNITS
DAMAGE TYPE: MAGICAL
DISPELLABLE: NO
PIERCES SPELL IMMUNITY: NO
MOUTH DURATION: 2
MOUTH RADIUS: 600/620/640/660
DAMAGE: 440/460/480/500
SLOW: 70%/75%80%/85%
SLOW DURATION: 1/1.4/1.8/2.2
STUN DURATION: 0.8
CAST RANGE: 300/370/440/510
COOLDOWN: 30/27/24/21
MANA: 170
BLOOD BATH HERO ABILITY ABILITY PROPOSITION FOR BLOODSEEKER
BLOODSEEKER CURSES HIS ENEMIES BY MAKING
THEM BLEED AND HARM THEMSELVES
EVERYTIME THEY CAST A SPELL OR USE AN ITEM.
THE BLOOD THEY SPILL CAUSES BLOODSEEKER’S
TEMPER TO RAGE AND BECOME FRENZY,
INCREASING HIS SPELL AMPLIFICATION AND
STATUS RESISTANCE.
ABILITY: UNIT TARGET
AFFECTS: ENEMY HEROES/UNITS
DAMAGE TYPE: MAGICAL
DISPELLABLE: STRONG DISPELS ONLY
PIERCES SPELL IMMUNITY: NO
BLOCKED BY LINKEN’S SPHERE
CURSE DURATION: 4.5
ENEMY DAMAGE PER SPELL OR ITEM: 80/90/100/110
BONUS SPELL AMPLIFICATION: 30%/35%/40%/45%
BONUS STATUS RESISTANCE: 25%/30%/35%/40%
CAST RANGE: 490
COOLDOWN: 30/28/26/24
MANA: 80
WIND’S CALLING HERO ABILITY ABILITY PROPOSITION FOR WINDRANGER
WINDRANGER CALLS THE WIND TO BLOW THE
TARGETED ENEMY AWAY, IN THE AIR, AT A
RANDOM POINT IN A FIXED RADIUS. THE ENEMY
WILL BE BLOWN AT LEAST 800 UNITS AWAY AND
UPON LANDING THEY WILL TAKE DAMAGE.
ABILITY: UNIT TARGET
AFFECTS: ENEMY HEROES/UNITS
DAMAGE TYPE: MAGICAL
DISPELLABLE: NO
PIERCES SPELL IMMUNITY: NO
BLOCKED BY LINKEN’S SPHERE
DAMAGE UPON LANDING: 100/110/120/130
WIND RADIUS: 1000/1050/1100/1150
CAST RANGE: 700
COOLDOWN: 30/27/24/21
MANA: 150
FEAR’S ROAR HERO ABILITY ABILITY PROPOSITION FOR URSA
URSA ROARS WITH FURY TOWARDS ENEMIES,
PUSHING THEM BACK IN A FIXED, STRAIGHT
PATH/LINE. THE MORE THE ROAR CONTNUES, THE
FARER AWAY THEY WILL BE PUSHED BACK.
ABILITY: UNIT TARGET/CHANNELED
AFFECTS: ENEMY HEROES/UNITS
DISPELLABLE: STRONG DISPELS ONLY
PIERCES SPELL IMMUNITY: NO
BLOCKED BY LINKEN’S SPHERE
ROAR DURATION: 5/5.5/6/6.5
ROAR PUSH MINIMUM RANGE: 400/420/440/460
ROAR PUSH BONUS RANGE PER 0.5 SECONDS: 60
CAST RANGE: 300
COOLDOWN: 25
MANA: 50/60/70/80
WITCH TRAP HERO ABILITY ABILITY PROPOSITION FOR WITCH DOCTOR
WITCH DOCTOR CREATES A HOLE IN THE GROUND,
TRAPPING ENEMIES WHO FALL INSIDE IT AND
DAMAGING THEM ONCE THEY REACH ITS END.
INSIDE THE HOLE, MELEE ENEMIES CANNOT HIT
WITCH DOCTOR, WHILE RANGED ONES HAVE
THEIR ATTACK DAMAGE REDUCED BY 50%.
ALL ENEMIES INSIDE THE HOLE CANNOT USE
THEIR ITEMS.
ABILITY: POINT TARGET
AFFECTS: ENEMY HEROES/UNITS
DAMAGE TYPE: MAGICAL
DISPELLABLE: NO
PIERCES SPELL IMMUNITY: NO
KING’S
COMMAND
HERO ABILITY ABILITY PROPOSITION FOR MONKEY KING
MONKEY KING CALLS AN ARMY OF MONKEYS TO
STAMPEDE. EVERY ENEMY CAUGHT IN THE
STAMPEDE WILL TAKE AN INITIAL DAMAGE AND
WILL BE CARRIED/DRAGGED ON TOP OF THE
MONKEYS (DURING THE STAMPEDE). WHILE ON
TOP OF THE MONKEYS, ENEMIES CANNOT MOVE,
ATTACK, BLINK AWAY OR CAST SPELLS.
ABILITY: POINT TARGET
AFFECTS: ENEMY HEROES/UNITS
DAMAGE TYPE: MAGICAL
DISPELLABLE: STRONG DISPELS ONLY
PIERCES SPELL IMMUNITY: NO
MONKEYS DURATION: 4
STAMPEDE RANGE: 850/900/950/1000
STAMPEDE SPEED: 450/500/550/600
DAMAGE: 300/330/360/390
CAST RANGE: 530
COOLDOWN: 40/36/32/28
MANA: 90/100/110/120
ROGUE
STRENGTH
HERO ABILITY ABILITY PROPOSITION FOR SVEN
WITH HIS POWERFUL ARMS, SVEN LIFTS UP THE
TARGETED ENEMY HERO/UNIT TO EITHER HOLD
THEM OR THROW THEM AWAY AT A SPECIFIC
EMPTY LOCATION WHERE IF THERE ARE OTHER
ENEMIES, BOTH THE THROWN ENEMY AND THE
ENEMIES AT THE CHOSEN LOCATION WILL TAKE
DAMAGE UPON THE THROWN ENEMY’S LANDING
AT THAT LOCATION. WHILE SIMPLY HELD, THE
ENEMY CANNOT MOVE, ATTACK, BLINK AWAY OR
CAST SPELLS, AND IF NOT CHOOSEN ANY
LOCATION TO THROW THE HELD ENEMY AT, THE
ENEMY WILL SIMPLY COME BACK DOWN ON
LAND, RIGHT NEXT TO SVEN, WITHOUT TAKING
ANY DAMAGE UPON LANDING.
ABILITY: TARGET UNIT
AFFECTS: ENEMY HEROES/UNITS
DAMAGE TYPE: PHYSICAL
DISPELLABLE: NO
PIERCES SPELL IMMUNITY: NO
BLOCKED BY LINKEN’S SPHERE
HOLD MAX. DURATION: 5/5.4/5.8/6.2
CHOOSEN LOCATION RANGE: 700/800/900/1000
DAMAGE: 300/315/330/345
DAMAGE RADIUS: 300/340/380/420
THROW SPEED: 700/750/800/850
CAST RANGE: 290
COOLDOWN: 40/32/24/16
MANA: 70/90/110/130
BEAST HUNTER HERO ABILITY ABILITY PROPOSITION FOR BEASTMASTER
BEASTMASTER CALLS A MIGHTY BEAST TO HUNT
DOWN THE TARGETED ENEMY HERO.
THE BEAST SILENCES, DAMAGES OVER TIME AND
DRAGS THE ENEMY BACK TO BEASTMASTER.
ABILITY: UNIT TARGET
AFFECTS: ENEMY HEROES
DAMAGE TYPE: PHYSICAL
DISPELLABLE: YES
PIERCES SPELL IMMUNITY: NO
BLOCKED BY LINKEN’S SPHERE
DAMAGE PER SECOND: 30/40/50/60
BEAST AND SILENCE DURATION: 6
HITS TO KILL THE BEAST: 2/3/4/5
BEAST MOVEMENT SPEED: 400
CAST RANGE: 390
COOLDOWN: 40/35/30/25
MANA: 50/60/70/80
BLOOD SPIRIT HERO ABILITY ABILITY PROPOSITION FOR ABADDON
ABADDON TRANSFORMS THE TARGETED ALLIED
HERO, OR HIMSELF, INTO A SPIRIT, BECOMING
UNTARGETABLE AND PASSING THROUGH ENEMY
HEROES. FOR EVERY ENEMY HERO THE SPIRIT
GOES THROUGH, IT STEALS A PORTION OF THEIR
HEALTH AND ATTACK DAMAGE, WHILE ALSO
SHARING THEIR POSITIVE BUFFS.
ABILITY: UNIT TARGET
AFFECTS: SELF/ALLIES/ENEMY HEROES
DAMAGE TYPE: PHYSICAL
DISPELLABLE: NO
PIERCES SPELL IMMUNITY: NO
BLOCKED BY LINKEN’S SPHERE
SPIRIT FORM DURATION: 4/4.5/5/5.5
BONUS DAMADE: 5%/10%/15%/20%
BONUS HEALTH: 6%/10%/14%/18%
DAMAGE GAIN AND LOSS DURATION: 15
HEALTH GAIN AND LOSS DURATION: 15
POSITIVE BUFFS SHARE DURATION: 15
CAST RANGE: 450
COOLDOWN: 35/30/25/20
MANA: 80/85/90/95
ICE BREAKER HERO ABILITY ABILITY PROPOSITION FOR ANCIENT
APPARITION
ANCIENT APPARITION CREATES A LARGE AREA
COVERED IN SLIPPERY ICE AND WITH BORDERS
THAT PREVENT THE TRAPPED ENEMY HEROES
FROM ESCAPING THAT AREA.
ANY ENEMY HERO CAUGHT IN THAT AREA WILL
HAVE THEIR MOVEMENT SPEED BRIEFLY REDUCED
AND WON’T BE ABLE TO PROPERLY CONTROL
THEIR MOVEMENT, CONTINUOUSLY SLIPPING
WITHOUT STOPPING TOWARDS WHERE THEY
CHOOSE TO MOVE.
ENEMIES CANNOT USE ITEMS WHILE INSIDE THE
AREA.
ABILITY: POINT TARGET
AFFECTS: ENEMY HEROES
DISPELLABLE: NO
PIERCES SPELL IMMUNITY: YES
AREA DURATION: 4.5/5.5/6.5/7.5
AREA RADIUS: 800/840/880/920
MOVEMENT SPEED REDUCTION: 12%
CAST RANGE: 200/240/280/320
COOLDOWN: 40
MANA: 160

No ill will towards a2pas here but it was fun to watch the “everybody knows it and everybody in higher academia agrees with me” argument evolve into “some Chinese guy in one of my classes said it and I picked it up and started pushing it here as solid fact” and then eventually degrade further in the face of someone who has a little idea what he’s talking about

Almost like these “everybody in academia” posters are literally just spewing awful shit and then appealing to an authority that really doesn’t even agree with them to begin with

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Anybody remember when ewiz declared the entire field of academic economics invalid while also using the “everybody in academia agrees with me” defense

Those were the days