Benny said: I have experience with board game crafting and designing interesting nights out and I am currently working on a revamped day 1 model which will rely on court-room type analysis . Changing the game up a bit will post more later.
This explains why he went for the reveal strat. He thought that working together might reveal more about these mystery objects. Looks like it didn’t work out so far.
And I agree with others that some items could be so valuable to town that the owner should not reveal them.
Well there isn’t much more to say. I’ll leave it to the rest of the town players to decide for themselves on how useful it is to just Reveal your Night Ability to everyone.
dan is being argumentative and angry as a feign response to my calling out his mafia play AGAIN on day 1. he’s just upset that he’s so bad at mafia that he gets read day 1 every game.
The issue is - every time I got in a disagreement with Klaze over his gameplan (If anyone remembers the “Cop should claim” debate from the old forum) it just ended up with him self lynching and griefing the game.
There’s no winning with him, I can’t push on him harder than this or he will flip out.