signup for mafia where everyone has a bad time

ban

1 Like

damn guessed wrong

MY FAVORITE POSTER IS THE GREATWINGDINgI

1 Like

NMA> wingdong

I need more kobold facts from him

1 Like

kobolds have sunlight sensitivity but benefit from pack tactics

3 Likes

@mafiabot .s

When does this start?

@mafiabot slist

Signed Players


insom
ian
kyle
bazingaboy
orangeandblack5
iaafr
SOPHIE
Nyte


09599a10-4993-11ec-8eda-3fa3094198a4

nvm sending pm's shortly

https://wiki.mafiascum.net/index.php?title=Turf_War
we running it back

editing the game so roleblocker and situational nightkiller are broken up for mafia roles to make losing one more significant

Mechanics

  • Normal elimination mechanics

  • Everyone is paired into neighborhoods, including the mafia.

  • Neighborhoods are organized using Random.org, and it is possible to have a neighborhood consisting of two mafia neighbors, two town neighbors, or one of each.

Town/Neighborhoods

  • Each neighborhood shares a vigilante ability that can be used each night.

  • If one neighbor dies, that neighborhood loses the ability to shoot.

  • Neighbors must agree on their target, or no action will be taken. They may also agree to target no one. Neighbors may not shoot themselves or their neighbors.

  • Neighbors must also agree on who performs the action, if a target is chosen/agreed upon.

Mafia Faction

  • Each member of the mafia has a 1-shot roleblocking ability they may use on anyone, including a faction partner (but not themselves), once during the game.

  • Mafia do not have a standard nightkill; however, the faction may choose a nightkill target that will take effect only if all neighborhoods do not target anyone for a shot.

  • Each member of the mafia will be paired with a neighbor.

@mafiabot sign

jdeuce will be a sub if needed

@mafiabot unsign

1 Like

@mafiabot slist

Signed Players


insom
ian
kyle
bazingaboy
orangeandblack5
iaafr
SOPHIE
Nyte


48a675f0-499b-11ec-8eda-3fa3094198a4

:onthego: