also duck you you aloof nonspecific unengaging pos
I never claimed to be good
im not aggro @ u for being bad, im aggro at u for being aloof, which is a different issue
objectively you are a fine town player in terms of results
achieving mvp performances even
i feel like ive had this exact interaction before in some different context
I don't think I was aloof. I just don't often have time to process high volumes of post. I form my opinions, I stated them. Not sure what more you are looking for.
@SOPHIE if we don't get anymore i vote turf war if you're willing to do the leg work as host i'd love to play once in that setup
Ngl there were several setups I looked through and vetoed cuz I didn't wanna do the effort but I could
Kinda wanted to see how the firefighter mafia game would go. Seems funny to me that mislynches could talk crap
@nyte this whole playerlist wants to play with you pls there wont be any bad vibes because i wont be there
@mafiabot slist
Signed Players
osiris
insom
Roragok
bazingaboy
Matticus
KrazyKat
ian
LuckyArtist
a64ef1d0-2a4e-11ec-ad55-ffba8d6b07fa
just look at this friendly and upstanding group of individuals who wish to enjoy a nice round of forum mafia with you
id still rather see her either say yes/no in the situation that i am indeed the instigator and she hasnt given a good reason why it would be an issue for her to play considering none of the playerlist flamed her, only i did
also its just awkward when i get the vibe ppl like osiris and roragok are shaking their heads at me and annoyed i chased nyte out like im not gonna just join like nothing happened
i enjoy watching you play
Had today to work on training since i can't work for my client. i think i found the issue that would kill the wrong people.
For those that care..
The players in the game are stored in an array of names. However it was requested a while back to make it case insensitive. so you could vote Roragok
or roragok
. Soo I would just cast everything to lower case to match. When I would check players to remove it would grab all the players set to be killed in a lower case format. Our array of names is in mixed case. So i stored the array into a lowercase map so we could match on the name to grab the index and remove it from the list of alive players. However when multiple kills happened I forgot to remove the player who was killed the first time from the array of lowercase names. So when you grabbed the index from the lower case names for the second person the index of the array would not match the list of alive players.
The bug is noted below:
[ 'test', 'test2', 'test4', 'test5' ] - list of players in lower case array map
[ 'test', 'test4' ] - list of players to remove.
Returned indexes:
0 - index of first item
2 - index of second item. This index is wrong should be 1. but the lower case array was not updated to check for the new index. after the first item is remove the alive player array is [ 'Test2', 'Test4', 'Test5' ] but the lower case map is still [ 'test', 'test2', 'test4', 'test5' ] which is why it returns 2 and not 1.
What would be returned
[ 'Test2', 'Test4' ] -- alive players returned. This is wrong should be [ 'Test2', 'Test5']
That might just be more gibberish and me running on but yup. let me know if you notice any bugs. finally was able to get a local env set up so a bit easier to debug.