Summer Camp Mafia (trust fall)

Well you cant seriously think it's me unless you think it's me and dan, which it could be, but there's no way im sticking around if im scum and dan is town.

And i will happily tango with dan if you want me to because that would be funny.

Why would I want that

I said "you are the most likely town" and you explained why you can't be scum

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Because you're entertaining me as scum in a situation where I can instantly clear myself. That's a waste of time imo

Plus I dont think you want it but I do because it would make dan feel like he tricked me.

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You should just pick your top townread and exit the game with him immediately

If you pick town the game just ends I think

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It ends on parity?

It says outnumbers. I figured that was only relevant for odd counts or zeuses or something

It's not possible for scum to outnumber town unless you literally exit all town with 100% accuracy (never "mislynch")

See my earlier post about this

It's specifically a 10 player game on the wiki so I think it's just badly designed

If it was 9 or 11 you could go to 2v1 or 1v0

In this case you can either go to 2v0 (no mislynches) or 1v1 (parity = town win?) in which case you'd expect 2v2 to be a town win also

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Are you sure they need to exit the game '''immediately'''

Yeah

It ends after there are four players left, and then two trust each other.

If it is two town and two scum, then town must choose each other for the win.

If it is three town and one scum, then town must choose each other.
Not sure who wins in that situation (parity.)

Sounds familiar.

It is also questionable if it is two town and two scum, and town trusts scum (parity.)

@LuckyArtist Can this game ia stalemate (one town and one scum?)

*end in a stalemate

Unless you’re not town, who’s getting tricked?

This game has been very annoying

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