CulturedUrbanite VideoGame Selects.

I think a game like this should probably be mobile compat anyways

yeah my games arent going to be played on a fucking phone

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Agreed with this.

navigate the dungeon with VIM keybindings: on your phone.

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I 100% will not build mobile support because of a very simple reason: I don't have a phone anymore.

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i can't call you anymore? :cry:

You can simulate it on BlueStacks

Pretty valid reason though if you'd like someone to play test I'd help. I don't see why you wouldn't make it mobile compatible when it seems trivial. I haven't gotten to try the last few iterations because I've been here on mobile

Too bad shipping you a phone is costly I got some busted ones

https://docs.unity3d.com/Packages/com.unity.ugui@1.0/manual/HOWTO-UIMultiResolution.html

I do this though?

Such a sadness.

@31.214.227.13-10350 Thoughts on these Anti-Staircase enemies? (Combat screens disabled for this build)

I think they're pretty effective in doing their job, in fact they might be too good.

I managed to drop the staircase to the bottom in 4 moves but notthing happened.

Perhaps "under the staircase" should be travel to a depth level below the staircase; maybe enemies can't swap the staircase.

Its juts a test build. I couldnt get it to the bottom in 100 moves in my attempt

I have done it twice in ten moves.

Yeah I can get this to the bottom every single time I refresh.