CulturedUrbanite VideoGame Selects.

Fight the monster same as every other fight in the game (match the tiles for its hearts)

If you destroy head tiles from the board, it grows another head. So try to avoid matching those ones. You do match a few when fighting it but have to avoid to finally kill it

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It's a browser game right now, right? What do you have to do to make it playable as a steam game?

It already is - but development and refinement is not finished yet, and won't be for at least another month or two.

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I still don't understand.
If a head is blue/green then doing a blue/green combo brings it back to life?

What did you have to do to put it on steam?

Sign up on Steamworks and upload the build. Nothing special really.

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No - there's the display on the right with the monster, it shows its HP (colored hearts). This part is exactly the same as elsewhere in the game. Match the colors to destroy the hearts, destroy the right combo of colors to destroy the head

But there are also special tiles he puts in the board shaped like a hydra head. Several enemies have special tile mechanics, where instead of a normal tile you'll see a green tile (for example) with a custom shape. Those usually have custom mechanics.

The custom mechanic in this case is that destroying one of those special tiles from the board makes it grow another head.

So does itch io work the same way - you just have builds that you make locally and you upload it someplace to make a "deployment"

These distribution platforms must have automation tools, there's no way everybody's just "uploading the build" for every update/hotfix

Did you face a slime when you played KKat? Haven't gone for my second round yet so I don't know how much is random here

The Steam SDK has a "build uploader" tool - I log in and give it the path to the files.
It really isn't more complicated than that.

Ah I see. I was killing those tiles first because I thought they would cauterize the neck, like in the book.
Was that in the Iliad or in the Odyssey? I can't remember.

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I think probably you were confused on what was happening because the hydra couldn't grow more than X heads (whatever # it started with). but if that change I suggested is made, it will be more clear that killing the tile actually adds a head

In my case I also saw the tiles and thought at first you were supposed to kill them. This is actually an advanced trick in game design called subverting expectations

I did the first heart to the head in the standard way, but did the second one with a combo that included a combo that had a dragon head in the second. My bad.

Android compatible when?

He made a mobile build

Where can I find it? :thinking:

I don't have one up right now, it was very outdated anyway.
No plans for an "official" android release either currently - currently focused on getting the Steam release done.

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@Vanilla_Town Some of the chest rewards are great, but some are worse than nothing.
I would like a choice of "choose none" option if I don't want any of the chest offerings.

Thanks for the feedback, will look into ways to resolve this issue.

Is this really you, or an automated response from your call center in Bangalore, India?