You can use a bonus action to inspire someone. You have the bardic inspiration ability. You can only use it a certain amount of times.
Alright. Iāll inspire Mukk.
Do I roll 1d6?
I think we should clobber it
Maybe somebody detect magic to see whatās enchanting it
I can use detect magic. I only have piercing based weapons (Rapier, dagger).
I like to fight the hard bosses early before I'm too leveled or the challenge is gone
Luckily in this game my character is sufficiently challenged
Mist/fog is a plot device to keep people from walking in the wrong direction and poke stragglers along when they are lagging behind the rest of the party. Mist/Fog represents Will of the Host.
We should get our dwarf in. Heās the only one who can wear heavy armor and if we defeat this thing itās likely that we can wear it
Maybe he should try to wear it before it is defeated and see what it does
Mukk got fucked by trying that
Looking forward to it
Anyways I already rolled so I guess Iām going with my rapier attack anyways.
Wtf the armor is the monster?
Is Mukk straight up dead? On the site he has 14 armor, and the blewhe took dealt 14 damage?
No mukk can use the die whenever he makes an attack roll or svaing throw before I say the result.
To add 1d6 to the roll
If Mukk dies Iām going to need a new volunteer to carry me through the mission
14 was the roll to hit I think. The damage was 5 points.
If Mukk dies weāre fucked. The rest of us is a good mixture of bards, wizards and invalids that canāt fight for shit.
Iām sure SOMEONE has a healing spell
Iāll inspire you next turn. Iām not sure what it does but itās probably something good
We prefer the term āarm-and-leg unableā