@roragok Does herbalism kit do that or do I need to get herbs like in WoW?
I have Medicine proficiency
Anyone know how to roll for rest
1
Alright alright alright
Hahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahhaahahhahaah!
im not sure what this roll is.
everyoneâs hit dice is different depending on class.
if you guys want to take a short rest you need to let me know. Iâll let you know if it is successful then you can roll hit dice.
If I can make a healing potion I think we wonât need to.
The door I am trying to access on the map:
Can't draw right now but i picture us as a little red X at the foot of that black think looking directly at the staircase which I assume is a statue. (By the way, does that statue have three wolf heads, like cerberus? That's what it looks like in this image but I don't remember reading that in the thread.)
I have moved south (assuming the map is oriented on a standard North at the top layout) and am bumping the door on the southern wall.
Let's number the doors clockwise, with 1 as the big double doors at the top. Stairs are between 1 and 2. Door I am opening is number 2.
Yes I want to take a quick rest. I thought 5 was my hit number and then you add constitution modifier that was my roll
I take a quick rest to get my magic missile spell back.
Ah I wasnât thinking the staircase wound around for some reason. Youâre right.
I donât think we should rest but âŚ
Either way I did detect magic on the main room⌠I vote we check it out.
How are you moving anywhere tbh?
Alright Iâll rest whatâs my rest die?
take a look at the class you picked. read your abilities.
here is an overview page.
https://www.dndbeyond.com/compendium/rules/basic-rules/classes#ClassesSummary