In the event that we come upon something like this again I need you all to retreat 15 ft behind me so I can use my most effective damage spell and then you can rush in.
Sits on the ground patiently
Punches own thighs extremely violently but without feeling any pain
casts detect magic on the room beyond the closest door(north wall next to where the armor had been?)
Ted notices Fade casting a magically charged spell towards the next room.
He approaches her calmly, saying, “Fellow outsider, do you happen to have the capability to dispel spells and enchantments? That would be very useful should we encounter any more reanimated creations like that armor.”
You do notice that the double doors to this room have dusty panes of stained glass set into them. Designs in the glass resemble windmills.
I do not, unfortunately. I have identification and detection spells. I have a truestrike ability but it also only works, momentarily, for me.
Exhausted and injured from the fight with the Armor, AA takes his bedroll out of his backpack and lies down to rest
Brendan humms softly from the pile of armor on the floor.
“Rest friends, I will keep watch for an hour”
Brendan, can I use you as a pillow?
Mukk barely rests as he is tormented by worse than usual nightmares
No. I’m going to go explore.
Brendan lays on his side and rolls toward the southernmost door. He tries to bump it open from the ground.
While the party rests, Ted attempts once more to light the bookshelves on fire.
Dust and cobwebs shroud an elegantly appointed bedroom. The bedroom contains a large bed, two end tables, and an empty wardrobe. Mounted on the wall next to the wardrobe is a full-length mirror with an ornate wooden frame carved to look like ivy and berries
Along the west wall of the room there is a single door and a pair of double doors set with panes of stained glass
I roll out of the room and bump open the other southern door (southwest) to check inside.
Very relaxed
As I roll I report to my party members all i have seem so they have the same knowledge of the surrounding area
The desk has several items resting atop it: an oil lamp, a jar of ink, a quill pen, a tinderbox, and a letter kit containing a red wax candle, four blank sheets of parchment, and a wooden seal bearing insignia of a windmill. The desk drawer is empty except for an iron key
Dusty shelves line the walls of this room. A few of the shelves have folded sheets, blankets, and old bars of soap on them