[Game] The Purge: Act I

Just sitting at home griefing mafia and "juuling"

We really need to focus - Roragok is going to get mad again

Wolfy can you explain why you would possibly put forward mass claiming shots as a strategy when scum has 3 powers to interfere with shots

And then following up with "if X and Y are still alive, that means there is 1 scum among them" which is also wrong

i do not juul good sir

:mad2:

Bazinga hasn't posted anything yet.

.

got em boys

and nyte

town cant stop shots only scum can

all town are 1-shot vigs scum aren't 1-shot vigs. they have 1 total kill, 1-shot doc and 2-shot roleblock both on n2

if A says he shoots B and B is alive then

A is scum who didnt shoot because he cant
B is scum who was saved because he's scum

A and B are both town only when no scum was threated to get shot (assuming mass claim) so scum has opportunity to do it

Big fan of this lore. Now I can harness my hatred of capitalist pigs to take my gameplay to new heights.

i enjoy being american

Anyone who hates rich people hasn't read critically acclaimed Ayn Rand's Atlas Shrugged

1 Like

@mafiabot vc

Vote Count


Lynch Votes Voters
jenanda_bollywood 2 Roragok, faZ
wolfy 1 Jenanda_Bollywood
bazingaboy 1 Friend

Not Voting


wolfy, KrazyKat, Nyte, epok, yns, bazingaboy, Matticus, Gamut, murs, magicmagininja,


Alive Players - 14

Majority Vote - 8


f17757d0-9840-11e9-b70b-459b86ab715c

@mafiabot lynch jenanda_bollywood

They can leave both alive and force you to spend 2 days lynching

And it doesn't require no scum to be threatened

I will just write this out when i get home

Imagine it this way though: every player shoots the player below him on the role list

Then go from there. I have to type it

Lmao at thinking we have enough coordination to mass claim and shoot people I think wolfy might be scum for even entertaining that notion

that was the original way the game was solved. mafiascum wiki says it had estimate 75% winrate for town or something

it purely depends on how many scum are consecutively placed next to each other in the rolelist. but these new mechanics for this game add more variables