The red scum team balances out the blue scum team and vice-versa
It's one of my famous self-balancing setups - only very advanced mafia hosts can understand this. If town starts to lose, mafia will try to kill each other, therefore giving town a chance at a win
high variance especially n1 and n2 town tends to catch most bullets and gets hollowed out by the time voting is important. 11pm helped alleviate that by giving town players 2 bulletproofs to the first kills
11 players is the minimum i would consider for a decent multiball game, not counting lone killers like sk
Can I see the full mafia rules? I thought of something extremely illegal seeming that I'm going to do the next time I get a chance.
does it involve being an obvious piece of shit?
piece of crap
Nobody will see this coming if it isn't already against the rules
You can either just do it or you can PM it to IAAFR who won't join the game but will give his opinions on mafia things
My neurons are set to fire at 12 est for day start
I've disclosed "it" to a member of the forum and you will not see such a tactic coming from me any time soon. We both decided it was deeply against the spirit of the game
A third party I'm sure
Don't think I can play this one.
Work is heating up, and I need to visit my parents.
Sorry.
This is so sad.
Yeah.