LOL JDANCE PEDOFIL *Soy Boy Face*

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DROP – DROPS DOWN ON THE GROUND ALL THE
ENEMIES ON HIS BACK AND THEY WILL TAKE
DAMAGE UPON LANDING.
ABILITY: NO TARGET
AFFECTS: ENEMY HEROES
DISPELLABLE: NO
PIERCES SPELL IMMUNITY: NO
DAMAGE UPON LANDING: 50/80/110
TIME BEFORE ENEMIES REACH THE GROUND: 1.5
WRECK – THE EAGLE QUICKLY AND POWERFULLY
CHARGES WITH FURY THROUGH ALL ENEMY
HEROES IN THE CHOSEN RADIUS, DAMAGING,
STUNNING AND PUSHING THEM ASIDE.
ABILITY: POINT TARGET
AFFECTS: ENEMY HEROES
DISPELLABLE: NO
PIERCES SPELL IMMUNITY: NO
RADIUS: 400
DAMAGE: 200/250/300
STUN DURATION: 1/1.5/2
PUSH DISTANCE: 300
CAST RANGE: 600
COOLDOWN: 8/7/6
MANA: 60/80/100
GRAB – GRABS A TARGETED ENEMY HERO WITH
HIS LEGS. AFTER A CERTAIN DURATION AFTER THE
ENEMY HAS BEEN GRABBED, THE EAGLE CAN
CHOOSE A LOCATION WHERE TO PUT THEM DOWN.
IF THE EAGLE DOESN’T CHOOSE A LOCATION
BEFORE THE TIME EXPIRES, THE GRABBED ENEMY
WILL BE AUTOMATICALLY DROPED DOWN AND
THEY WILL TAKE DAMAGE UPON LANDING.
ABILITY: UNIT TARGET
AFFECTS: ENEMY HEROES
DISPELLABLE: NO
PIERCES SPELL IMMUNITY: YES
BLOCKED BY LINKEN’S SPHERE
TIME TO CHOOSE LOCATION: 3/3.5/4
DAMAGE UPON LANDING: 100
CAST RANGE: 600
COOLDOWN: 7/6/5
MANA: 80/90/100
ABILITY: NO TARGET
AFFECTS: SELF
DISPELLABLE: NO
DURATION: 25
BONUS VISION: 1000/1100/1200
BONUS MOVEMENT SPEED: 100/150/200
BONUS HEALTH: 100/200/300
BONUS HEALTH REGENERATION: 5/10/15
COOLDOWN: 160/130/100
MANA: 180/190/200
DEVOURING
HELL
HERO ABILITY ABILITY PROPOSITION FOR DOOM
DOOM CALLS OUT HELL OPON HIS ENEMIES,
CREATING A DARK, INFERNAL GROUND BENEATH
THEM IN A CHOSEN AREA. EVERY ENEMY
HERO/UNIT CAUGHT IN THAT AREA IS MASSIVELY
SLOWED, BURNS, TAKING DAMAGE OVER TIME,
AND CONTINUOUSLY GET THEIR SOULS
DEVOURED, GIVING DOOM A SMALL PORTION OF
THEIR HEALTH AND MANA EVERY 0.5 SECONDS.
ABILITY: POINT TARGET
AFFECTS: ENEMY HEROES/UNITS
DAMAGE TYPE: MAGICAL
DISPELLABLE: STRONG DISPELS ONLY
PIERCES SPELL IMMUNITY: NO
DURATION: 5
DAMAGE EVERY SECOND: 50/65/80/95
SLOW: 80%
HEALTH AND MANA TO DOOM: 10/15/20/25
HEALTH AND MANA LOSS AND GAIN DURATION:
9/10/11/12
RADIUS: 500
CAST RANGE: 520
COOLDOWN: 60/55/50/45
MANA: 70/75/80/85
DRAGON’S
CALLING
HERO ABILITY ABILITY PROPOSITION FOR DRAGON KNIGHT
FOR A SHORT DURATION, DRAGON KNIGHT CALLS
A DRAGON TO GRAB AND DRAG AN ENEMY
HERO/UNIT TOWARDS A FIXED, STRAIGHT
PATH/LINE, BEHIND THEM. THE DRAGON IS
INVULNERABLE FOR THE DURATION.
ABILITY: UNIT TARGET
AFFECTS: ENEMY HEROES/UNITS
DISPELLABLE: NO
PIERCES SPELL IMMUNITY: NO
DURATION: 2
PATH RANGE: 750/800/850/900
DRAG SPEED: 600
CAST RANGE: 400
COOLDOWN: 40/34/28/22
MANA: 50/70/90/110
FEAR CAGE ITEM RECIPE: 1 PERSEVERANCE + 1 OBLIVION STAFF + 1
BROADSWORD + 2 BLADES OF ATTACK + FEAR
CAGE RECIPE (400 GOLD). TOTAL COST: 5810.

  • 6 HP REGENERATION
  • 3.25 MANA REGENERATION
  • 64 DAMAGE
  • 10 INTELLIGENCE
  • 10 ATTACK SPEED
    ACTIVE: CAGE
    PREVENTS THE TARGETED ENEMY HERO/UNIT
    FROM USING THEIR ITEMS AND CANCELS THEIR
    EFFECTS AS WELL.
    ALL THE EFFECTS OF CAGE BREAK DO NOT
    AFFECT THE ITEMS IN THE TARGETED ENEMY’S
    BACKPACK.
    ITEM TYPE: UNIT TARGET
    AFFECTS: SELF/ENEMY HEROES/UNITS
    DISPELLABLE: STRONG DISPELS ONLY
    PIERCES SPELL IMMUNITY: YES
    BLOCKED BY LINKEN’S SPHERE
    DURATION: 5.5
    CAST RANGE: 500
    COOLDOWN: 20
    MANA: 110
    EARTH BREAK HERO ABILITY ABILITY PROPOSITION FOR EARTH SPIRIT
    EARTH SPIRIT CAUSES THE GROUND BENEATH THE
    TARGETED ENEMY HERO/UNIT TO RISE,
    LOCKING/TRAPPING THE ENEMY. THE ENEMY
    CANNOT ESCAPE IN ANY WAY FROM THE RISED
    POSITION AND CANNOT ATTACK OR BLINK AWAY.
    ABILITY: UNIT TARGET
    AFFECTS: ENEMY HEROES/UNITS
    DISPELLABLE: NO
    PIERCES SPELL IMMUNITY: YES
    BLOCKED BY LINKEN’S SPHERE
    DURATION: 3/3.5/4/4.5
    COOLDOWN: 40/35/30/25
    MANA: 70/80/90/100
    “TO BATTLE!” HERO ABILITY ABILITY PROPOSITION FOR LEGION
    COMMANDER
    CURSES THE TARGETED ENEMY HERO TO BE ABLE
    TO ATTACK LEGION COMMANDER ONLY, AND NOT
    OTHER HEROES/UNITS, WHILE ALSO COMPLETELY
    CENCELLING ALL OF BOTH OF THEIR NEGATIVE
    DEBUFFS.
    ABILITY: UNIT TARGET
    AFFECTS: ENEMY HEROES
    DISPELLABLE: NO
    PIERCES SPELL IMMUNITY: NO
    BLOCKED BY LINKEN’S SPHERE
    DURATION: 3/3.5/4/4.5
    CAST RANGE: 660
    COOLDOWN: 50/40/30/20
    MANA: 40/55/70/85
    REVIVE HERO ABILITY ABILITY PROPOSITION FOR UNDYING
    GIVES UNDYING THE POWER TO RESURRECT TO
    FULL HEALTH AND MANA AN ALLIED HERO IN THE
    EXACT POSITION WHERE THEY LAST DIED.
    NOTE: TO CHOOSE WHICH DEAD ALLIED HERO TO
    RESURRECT, CLICK ON THE ALLIED HERO’S BLACK
    AND WHITE ICON AT THE TOP PART OF THE SCREEN.
    ABILITY: UNIT TARGET/CHANNELED
    AFFECTS: ALLIED HEROES
    TIME TO RESURRECT: 2.5
    COOLDOWN: 230/220/210/200
    MANA: 240/270/300
    ALLIED UNDEAD HERO ABILITY ABILITY PROPOSITION FOR WRAITH KING
    WRAITH KING SUMMONS A GIANT SKELETON TO
    HOLD AND PREVENT THE TARGETED ENEMY HERO
    FROM MOVING, ATTACKING, GOING INVISIBLE,
    BLINKING AWAY OR CASTING SPELLS. THE
    SKELETON CAN BE HIT ONLY BY OTHER ENEMY
    HEROES.
    ABILITY: UNIT TARGET
    AFFECTS: ENEMY HEROES/UNITS
    DISPELLABLE: STRONG DISPELS ONLY
    PIERCES SPELL IMMUNITY: NO
    BLOCKED BY LINKEN’S SPHERE
    DURATION: 3/3.5/4/4.5
    SKELETON HITS TO DESTROY: 2/3/4/5
    CAST RANGE: 480
    COOLDOWN: 60/55/50/45
    MANA: 40/60/80/100
    WATERBLEED HERO ABILITY ABILITY PROPOSITION FOR TIDEHUNTER
    TIDEHUNTER FILLS THE CHOSEN AREA WITH
    THREATENING WATER, CAUSING ENEMIES
    TRAPPED IN THAT AREA TO BE SLOWED, MISS
    THEIR ATTACKS AND HAVE A CHANCE TO BE
    SILENCED FROM CASTING SPELLS FOR A SHORT
    DURATION.
    ABILITY: POINT TARGET
    AFFECTS: ENEMY HEROES/UNITS
    DISPELLABLE: NO
    PIERCES SPELL IMMUNITY: NO
    WATER DURATION: 4/5/6/7
    SLOW: 20%/30%/40%/50%
    MISS CHANCE: 25%/35%/45%/55%
    SILENCE CHANCE: 40%
    SILENCE DURATION: 2
    CAST RANGE: 400
    RADIUS: 550
    COOLDOWN: 40/35/30/25
    MANA: 50/70/90/110
    SELF OFFENSE HERO ABILITY ABILITY PROPOSITION FOR TINY
    TINY TOSSES A PORTION OF HIMSELF AT AN ENEMY
    HERO/UNIT, HITTING THEM WITH A GIANT,
    POWERFUL ROCK THAT STUNS, DEALS DAMAGE
    AND SLOWS.
    ABILITY: UNIT TARGET
    AFFECTS: ENEMY HEROES/UNITS
    DAMAGE TYPE: PHYSICAL
    DISPELLABLE: NO
    PIERCES SPELL IMMUNITY: NO
    BLOCKED BY LINKEN’S SPHERE
    CAN BE DISJOINTED
    DAMAGE: 290/300/310/320
    STUN DURATION: 0.5/1/1.5/2
    SLOW: 20%
    SLOW DURATION: 5.5
    ROCK SPEED: 870
    CAST RANGE: 850
    COOLDOWN: 30/25/20/15
    MANA: 75/85/95/105
    NATURE’S TRAP HERO ABILITY ABILITY (ULTIMATE) PROPOSITION FOR
    NATURE’S PROPHET
    NATURE’S PROPHET GAINS THE ABILITY TO
    CONTROL A CHOSEN TREE AND MAKE IT CATCH
    AND CONTINUOUSLY DAMAGE ENEMIES WHO ARE
    NEAR IT, INTERRUPTING ALL THE ACTIONS THE
    TRAPPED ENEMIES WERE DOING AND PREVENTING
    THEM FROM MOVING, ATTACKING, GOING
    INVISIBLE, BLINKING AWAY OR CASTING SPEELS.
    ABILITY: GLOBAL
    AFFECTS: ENEMY HEROES/UNITS
    DAMAGE TYPE: MAGICAL
    DISPELLABLE: NO
    PIERCES SPELL IMMUNITY: YES
    DURATION: 4/5/6
    DAMAGE PER SECOND: 50/75/100
    CATCH RADIUS: 500/600/700
    COOLDOWN: 100/80/60
    MANA: 50/80/110
    ANCHOR HUNT HERO ABILITY ABILITY PROPOSITION FOR TIDEHUNTER
    TIDEHUNTER USES HIS ANCHOR’S CHAIN TO TIE AN
    ENEMY HERO/UNIT, PREVENTING THEM FROM
    MOVING, ATTACKING, GOING INVISIBLE, BLINKING
    AWAY OR CASTING SPELLS, WHILE ALSO
    REDUCING THEIR ARMOR. IF TIDEHUNTER IS AT
    LEAST 300 UNITS NEAR THE CHAINED ENEMY, THE
    CHAIN TIES THE ENEMY HARDER AND HARDER,
    CONTINUOUSLY DEALING DAMAGE THAT
    INCREASES OVER TIME.
    ABILITY: UNIT TARGET
    AFFECTS: ENEMY HEROES/UNITS
    DISPELLABLE: YES
    PIERCES SPELL IMMUNITY: NO
    BLOCKED BY LINKEN’S SPHERE
    DURATION: 3.5/4/4.5/5
    ARMOR REDUCTION: 3/4/5/6
    BASE DAMAGE EVERY 0.5 SECONDS: 10
    BONUS DAMAGE DEALT EVERY 0.5 SECONDS IF
    TIDEHUNTER STAYS NEAR THE CHAINED ENEMY:
    10
    CAST RANGE: 250
    COOLDOWN: 20/17/14/11
    MANA: 60/65/70/75
    TRICK’S
    TRICKERY
    HERO ABILITY ABILITY PROPOSITION FOR RUBICK
    RUBICK MAGICALLY TRICKS HIS ENEMIES BY
    MAKING THE UNIT TARGET SPELLS THEY INTEND
    TO CAST ON OTHERS TO BE CASTED ON
    THEMSELVES.
    ABILITY: UNIT TARGET
    AFFECTS: ENEMY HEROES/UNITS
    TRICKS’ TRICKERY DISPELLABLE: NO
    SPELLS ON ENEMIES DISPELLABLE: DEPENDS ON
    THE CASTED SPELL
    PIERCES SPELL IMMUNITY: YES
    BLOCKED BY LINKEN’S SPHERE
    DURATION: 2/2.5/3/3.5
    CAST RANGE: 450/470/490/510
    COOLDOWN: 22/20/18/16
    MANA: 90/100/110/120
    SOUL SUPREME HERO ABILITY ABILITY PROPOSITION FOR SHADOW FIEND
    SHADOW FIEND MANIPULATES THE TARGETED
    ENEMY’S SOUL, COMPLETELY CONTROLLING HIS
    MOVEMENT.
    ABILITY: UNIT TARGET
    AFFECTS: ENEMY HEROES/UNITS
    DISPELLABLE: YES
    PIERCES SPELL IMMUNITY: NO
    BLOCKED BY LINKEN’S SPHERE
    DURATION: 2.5/3/3.5/4
    CAST RANGE: 350
    COOLDOWN: 29/26/23/20
    MANA: 100/110/120/130
    GOD’S LEVEL HERO ABILITY ABILITY PROPOSITION FOR ZEUS
    ZEUS CREATES A FLOATING CLOUD ON WHICH HE
    STANDS, CAUSING MELEE ENEMIES TO NOT BE
    ABLE TO HIT HIM AND RANGED ENEMIES’ ATTACK
    DAMAGE TO BE REDUCED. THE CLOUD ALSO
    INCREASES ZEUS’ MAGIC RESISTANCE.
    ABILITY: NO TARGET
    AFFECTS: SELF
    DISPELLABLE: NO
    PIERCES SPELL IMMUNITY: YES
    DURATION: 3/4/5/6
    RANGED ENEMY HEROES/UNITS ATTACK DAMAGE
    REDUCTION: 20%/30%/40%/50%
    BONUS MAGIC RESISTANCE: 15%/18%/21%/24%
    COOLDOWN: 30/28/26/24
    MANA: 70/100/130/160
    ICE COLD, HELL
    FIRE
    HERO ABILITY ABILITY PROPOSITION FOR JAKIRO
    AFTER A BRIEF DELAY, JAKIRO CHANNELS A
    MASSIVE AND THREATENING TORNADO MADE OF
    ICE AND FIRE. ANY ENEMY CAUGHT IN IT WILL BE
    SWINGED INSIDE IT AND CANNOT MOVE, ATTACK,
    GO INVISIBLE, BLINK AWAY, CAST SPELLS OR USE
    ITEMS, WHILE ALSO TAKING DAMAGE OVER TIME
    AND BEING SLOWED UPON LANDING.
    ABILITY: POINT TARGET/CHANNELING
    AFFECTS: ENEMY HEROES/UNITS
    DAMAGE TYPE: MAGICAL
    DISPELLABLE: STRONG DISPELS ONLY
    PIERCES SPELL IMMUNITY: NO
    CAST DELAY: 0.9
    TORNADO DURATION: 4.8/5.8/6.8/7.8
    TORNADO RADIUS: 500/520/540/560
    DAMAGE PER SECOND: 50/70/90/110
    SLOW: 40%/45%/50%/55%
    SLOW DURATION: 1.5/2/2.5/3
    CAST RANGE: 450
    COOLDOWN: 65/60/55/50
    MANA: 170
    EARTH’S
    STRENGTH
    HERO ABILITY ABILITY PROPOSITION FOR SVEN
    SVEN POWERFULLY SLAMS THE GROUND WITH HIS
    MIGHTY ARMS, CAUSING IT TO SHATTER IN A
    FIXED, STRAIGHT PATH/LINE IN FRONT OF HIM.
    ENEMIES CAUGHT IN THAT PATH/LINE WILL TAKE
    TAMAGE AND BE STUNNED.
    ABILITY: POINT TARGET
    AFFECTS: ENEMY HEROES/UNITS
    DAMAGE TYPE: MAGICAL
    DISPELLABLE: NO
    PIERCES SPELL IMMUNITY: NO
    DAMAGE: 140/165/190/215
    STUN DURATION: 1.8/2/2.2/2.4
    PATH RANGE: 1000/1100/1200/1300
    CAST RANGE: 600/650/700/750
    COOLDOWN: 20/17/14/11
    MANA: 95/115/135/155
    SOUL SPIRIT HERO ABILITY ABILITY PROPOSITION FOR VISAGE
    VISAGE BECOMES AN IMMUNE, GHOST-LIKE
    SPIRIT, PASSING THROUGH EVERYTHING AND
    EVERYONE IN HIS PATH AND BEING COMPLETELY
    UNAFFECTED BY ANY KIND OF SPELL, HIT OR
    ITEM, EITHER FROM ENEMIES OR ALLIES.
    ABILITY: NO TARGET
    AFFECTS: SELF
    DISPELLABLE: NO
    PIERCES SPELL IMMUNITY: YES
    DURATION: 2/2.5/3/3.5
    COOLDOWN: 35/30/25/20
    MANA: 100/135/165/195
    HIDE BOMBED HERO ABILITY ABILITY PROPOSITION FOR TECHIES
    TECHIES ATTACHES A SMALL BOMB ON THE
    TARGETED ENEMY’S BACK, DETONATING AFTER A
    SHORT PERIOD OF TIME. THE BOMB CAN BE HIT
    ONLY BY OTHER ENEMY HEROES.
    ABILITY: UNIT TARGET
    AFFECTS: ENEMY HEROES/UNITS
    DAMAGE TYPE: MAGICAL
    DISPELLABLE: STRONG DISPELS ONLY
    PIERCES SPELL IMMUNITY: NO
    BLOCKED BY LINKEN’S SPHERE
    TIME TO DETONATION: 2
    DAMAGE: 320/380/440/500
    HITS TO DESTROY: 1/2/3/4
    CAST RANGE: 250/280/310/340
    COOLDOWN: 35/30/25/20
    MANA: 100/150/200/250
    SOUL
    CORRUPTION
    HERO ABILITY ABILITY PROPOSITION FOR SHADOW DEMON
    SHADOW DEMON CORRUPTS THE TARGETED
    ENEMY’S SOUL, HIDING INSIDE THEM WHERE HE
    CAN STILL CAST HIS SPELLS AND ITEMS.
    ABILITY: UNIT TARGET
    AFFECTS: ENEMY HEROES/UNITS
    DISPELLABLE: NO
    PIERCES SPELL IMMUNITY: NO
    BLOCKED BY LINKEN’S SPHERE
    DURATION: 3/3.3/3.6/3.9
    COOLDOWN: 40/38/36/34
    MANA: 100/120/140/160
    BROKEN
    SILENCE
    HERO ABILITY ABILITY (ULTIMATE) PROPOSITION FOR
    SILENCER
    SILENCER UNLEASHES A POWERFUL CURSE ON HIS
    ENEMIES, CAUSING THEM TO BE PUNISHED EVERY
    TIME THEY CAST SPELLS OR USE ITEMS.
    NOTE: THIS ABILITY IS COMPOSED OF 4 TOGGLE
    ABILITIES FROM WHICH SILENCER CAN CHOOSE
    WHICH ONE TO ACTIVATE AS CONSEQUENCE FOR
    ENEMIES WHO CAST SPELLS OR USE ITEMS WHILE
    UNDER THE CURSE OF BROKEN SILENCE. SILENCER
    CAN CHOOSE UP TO A MAXIMUM OF 1 TOGGLE
    CONSEQUENCE PER CASTED “BROKEN SILENCE”.
    BURN – FOR EVERY USED ITEM OR CASTED SPELL,
    FOR 2.5/3/3.5 SECONDS ENEMIES TAKE AN INITIAL
    MASSIVE AMOUNT OF 230/290/350 MAGICAL
    DAMAGE, THEN THEY BURN, TAKING SMALL
    AMOUNTS OF 45/50/55 PURE DAMAGE EVERY 0.5
    SECONDS.
    SHATTER – FOR EVERY USED ITEM OR CASTED
    SPELL, FOR 2.5/3/3.5 SECONDS ENEMIES ARE
    MASSIVELY SLOWED (50%/55%/60%) AND LOSE
    PERCENTAGE OF THEIR STATUS RESISTANCE
    (10%/12%/14%) AND ARMOR (3/4/5).
    SILENCED PROHIBITION – ONCE ENEMIES HAVE
    CASTED A SPELL OR USED AN ITEM, THEY CAN NO
    LONGER CAST THAT SPELL OR USE THAT ITEM
    UNTIL THE CURSE OF BROKEN SILENCE EXPIRES.
    QUIET OFFENSE – FOR EVERY USED ITEM OR
    CASTED SPELL, ENEMIES HAVE THEIR BASE
    ATTACK DAMAGE REDUCED BY 30/35/40 AND LOSE
    2/3/4 FROM ALL 3 OF THEIR ATTRIBUTES. ALL
    THESE EFFECTS LAST UNTIL THE CURSE OF
    BROKEN SILENCE EXPIRES.
    ABILITY: GLOBAL
    AFFECTS: ENEMY HEROES
    DISPELLABLE: NO
    PIERCES SPELL IMMUNITY: YES
    DURATION: 6.5/7.5/8.5
    COOLDOWN: 100/95/90
    MANA: 190/220/250
    DIVINE
    BLESSING
    HERO ABILITY ABILITY (ULTIMATE) PROPOSITION FOR CHEN
    CHEN CREATES A POWERFUL VORTEX OF LIGHT
    AROUND HIS ALLIES AND HIMSELF, PROTECTING
    THEM AND HIMSELF FROM HARM AND
    AMPLIFICATIING THEIR AND HIS HEALTH AND
    MANA REGENERATION. THE VORTEX KEEPS HIM
    AND HIS ALLIES AWAY FROM ENEMIES,
    CONTINUOUSLY PUSHING THEM AWAY AND
    DAMAGING THEM EVERY TIME THEY TRY TO GO
    NEAR CHEN OR HIS ALLIES.
    ABILITY: GLOBAL
    AFFECTS: SELF/ALLIED HEROES/UNITS
    DAMAGE TYPE: MAGICAL
    DISPELLABLE: NO
    PIERCES SPELL IMMUNITY: YES
    DURATION: 6/7/8
    PUSH RADIUS: 300
    PUSH DAMAGE: 70/90/110
    HEALTH REGENERATION APLIFICATION:
    30%/40%/50%
    COOLDOWN: 100/90/80
    MANA: 180/190/200
    DEATH’S GRIP HERO ABILITY ABILITY PROPOSITION FOR DEATH PROPHET
    DEATH PROPHET MANIPULATES HER’S BODY’S
    FORM, ALLOWING HER ARM TO STRETCH UNDER
    THE GROUND AND COME BACK TO SURFACE IN A
    SPECIFIC POINT TO GRAB AN ENEMY HERO/UNIT.
    WHILE GRABBED, THE ENEMY CANNOT MOVE,
    ATTACK, BLINK AWAY OR USE SPELLS AND TAKES
    DAMAGE OVER TIME.
    ABILITY: UNIT TARGET
    AFFECTS: ENEMY HEROES/UNITS
    DAMAGE TYPE: MAGICAL
    DISPELLABLE: STRONG DISPELS ONLY
    PIERCES SPELL IMMUNITY: NO
    BLOCKED BY LINKEN’S SPHERE
    DURATION: 2.5/3/3.5/4
    DAMAGE PER SECOND: 20/30/40/50
    CAST RANGE: 600/650/700/750
    COOLDOWN: 30/26/22/18
    MANA: 90/100/110/120
    ICE MOUNTAIN HERO ABILITY ABILITY PROPOSITION FOR ANCIENT
    APPARITION
    CREATES A GIANT ICE MOUNTAIN WHICH ANCIENT
    APPARITION CAN CLIMB AND DESCEND.
    WHILE ON THE ICE MOUNTAIN, MELEE ENEMIES
    CANNOT HIT ANCIENT APPARITION, WHILE
    RANGED ENEMIES WILL BE FROZEN EVERY TIME
    THEY HIT HIM.
    THE MOUNTAIN REDUCES ENEMIES’ STATUS
    RESISTANCE IF THEY COME NEAR IT, AND ANCIENT
    APPARITION CAN STILL MOVE, HIT, CAST SPELLS
    OR USE ITEMS WHILE ON THE MOUNTAIN.
    ABILITY: POINT TARGET
    AFFECTS: SELF
    DISPELLABLE: NO
    PIERCES SPELL IMMUNITY: YES
    MOUNTAIN DURATION: 3/4/5/6
    FREEZE DURATION: 0.5/0.8/1.1/1.4
    STATUS RESISTANCE REDUCTION RADIUS:
    130/150/170/190
    STATUS RESISTANCE REDUCTION:
    10%/15%/20%/25%
    CAST RANGE: 300
    COOLDOWN: 40/36/32/28
    MANA: 65/90/115/140
    HELL’S TASTE HERO ABILITY ABILITY PROPOSITION FOR WARLOCK
    WARLOCK UNLEASHES A GIANT, DEVOURING
    MOUTH COMING FROM UNDER THE GROUND AND
    BITING ALL ENEMIES IT TRAPS BETWEEN ITS
    TEETH. ALL ENEMIES BITTEN BY THE MOUTH WILL
    TAKE A MASSIVE AMOUNT OF DAMAGE, WILL BE
    MASSIVELY SLOWED AND WILL BE BRIEFLY
    STUNNED. ALL THE BITTEN ENEMIES WILL ALSO
    HAVE THEIR POSITIVE BUFFS CANCELLED FOR 2
    SECONDS AFTER BEING BITTEN.
    ABILITY: POINT TARGET
    AFFECTS: ENEMY HEROES/UNITS
    DAMAGE TYPE: MAGICAL
    DISPELLABLE: NO
    PIERCES SPELL IMMUNITY: NO
    MOUTH DURATION: 2
    MOUTH RADIUS: 600/620/640/660
    DAMAGE: 440/460/480/500
    SLOW: 70%/75%80%/85%
    SLOW DURATION: 1/1.4/1.8/2.2
    STUN DURATION: 0.8
    CAST RANGE: 300/370/440/510
    COOLDOWN: 30/27/24/21
    MANA: 170
    BLOOD BATH HERO ABILITY ABILITY PROPOSITION FOR BLOODSEEKER
    BLOODSEEKER CURSES HIS ENEMIES BY MAKING
    THEM BLEED AND HARM THEMSELVES
    EVERYTIME THEY CAST A SPELL OR USE AN ITEM.
    THE BLOOD THEY SPILL CAUSES BLOODSEEKER’S
    TEMPER TO RAGE AND BECOME FRENZY,
    INCREASING HIS SPELL AMPLIFICATION AND
    STATUS RESISTANCE.
    ABILITY: UNIT TARGET
    AFFECTS: ENEMY HEROES/UNITS
    DAMAGE TYPE: MAGICAL
    DISPELLABLE: STRONG DISPELS ONLY
    PIERCES SPELL IMMUNITY: NO
    BLOCKED BY LINKEN’S SPHERE
    CURSE DURATION: 4.5
    ENEMY DAMAGE PER SPELL OR ITEM: 80/90/100/110
    BONUS SPELL AMPLIFICATION: 30%/35%/40%/45%
    BONUS STATUS RESISTANCE: 25%/30%/35%/40%
    CAST RANGE: 490
    COOLDOWN: 30/28/26/24
    MANA: 80
    WIND’S CALLING HERO ABILITY ABILITY PROPOSITION FOR WINDRANGER
    WINDRANGER CALLS THE WIND TO BLOW THE
    TARGETED ENEMY AWAY, IN THE AIR, AT A
    RANDOM POINT IN A FIXED RADIUS. THE ENEMY
    WILL BE BLOWN AT LEAST 800 UNITS AWAY AND
    UPON LANDING THEY WILL TAKE DAMAGE.
    ABILITY: UNIT TARGET
    AFFECTS: ENEMY HEROES/UNITS
    DAMAGE TYPE: MAGICAL
    DISPELLABLE: NO
    PIERCES SPELL IMMUNITY: NO
    BLOCKED BY LINKEN’S SPHERE
    DAMAGE UPON LANDING: 100/110/120/130
    WIND RADIUS: 1000/1050/1100/1150
    CAST RANGE: 700
    COOLDOWN: 30/27/24/21
    MANA: 150
    FEAR’S ROAR HERO ABILITY ABILITY PROPOSITION FOR URSA
    URSA ROARS WITH FURY TOWARDS ENEMIES,
    PUSHING THEM BACK IN A FIXED, STRAIGHT
    PATH/LINE. THE MORE THE ROAR CONTNUES, THE
    FARER AWAY THEY WILL BE PUSHED BACK.
    ABILITY: UNIT TARGET/CHANNELED
    AFFECTS: ENEMY HEROES/UNITS
    DISPELLABLE: STRONG DISPELS ONLY
    PIERCES SPELL IMMUNITY: NO
    BLOCKED BY LINKEN’S SPHERE
    ROAR DURATION: 5/5.5/6/6.5
    ROAR PUSH MINIMUM RANGE: 400/420/440/460
    ROAR PUSH BONUS RANGE PER 0.5 SECONDS: 60
    CAST RANGE: 300
    COOLDOWN: 25
    MANA: 50/60/70/80
    WITCH TRAP HERO ABILITY ABILITY PROPOSITION FOR WITCH DOCTOR
    WITCH DOCTOR CREATES A HOLE IN THE GROUND,
    TRAPPING ENEMIES WHO FALL INSIDE IT AND
    DAMAGING THEM ONCE THEY REACH ITS END.
    INSIDE THE HOLE, MELEE ENEMIES CANNOT HIT
    WITCH DOCTOR, WHILE RANGED ONES HAVE
    THEIR ATTACK DAMAGE REDUCED BY 50%.
    ALL ENEMIES INSIDE THE HOLE CANNOT USE
    THEIR ITEMS.
    ABILITY: POINT TARGET
    AFFECTS: ENEMY HEROES/UNITS
    DAMAGE TYPE: MAGICAL
    DISPELLABLE: NO
    PIERCES SPELL IMMUNITY: NO
    KING’S
    COMMAND
    HERO ABILITY ABILITY PROPOSITION FOR MONKEY KING
    MONKEY KING CALLS AN ARMY OF MONKEYS TO
    STAMPEDE. EVERY ENEMY CAUGHT IN THE
    STAMPEDE WILL TAKE AN INITIAL DAMAGE AND
    WILL BE CARRIED/DRAGGED ON TOP OF THE
    MONKEYS (DURING THE STAMPEDE). WHILE ON
    TOP OF THE MONKEYS, ENEMIES CANNOT MOVE,
    ATTACK, BLINK AWAY OR CAST SPELLS.
    ABILITY: POINT TARGET
    AFFECTS: ENEMY HEROES/UNITS
    DAMAGE TYPE: MAGICAL
    DISPELLABLE: STRONG DISPELS ONLY
    PIERCES SPELL IMMUNITY: NO
    MONKEYS DURATION: 4
    STAMPEDE RANGE: 850/900/950/1000
    STAMPEDE SPEED: 450/500/550/600
    DAMAGE: 300/330/360/390
    CAST RANGE: 530
    COOLDOWN: 40/36/32/28
    MANA: 90/100/110/120
    ROGUE
    STRENGTH
    HERO ABILITY ABILITY PROPOSITION FOR SVEN
    WITH HIS POWERFUL ARMS, SVEN LIFTS UP THE
    TARGETED ENEMY HERO/UNIT TO EITHER HOLD
    THEM OR THROW THEM AWAY AT A SPECIFIC
    EMPTY LOCATION WHERE IF THERE ARE OTHER
    ENEMIES, BOTH THE THROWN ENEMY AND THE
    ENEMIES AT THE CHOSEN LOCATION WILL TAKE
    DAMAGE UPON THE THROWN ENEMY’S LANDING
    AT THAT LOCATION. WHILE SIMPLY HELD, THE
    ENEMY CANNOT MOVE, ATTACK, BLINK AWAY OR
    CAST SPELLS, AND IF NOT CHOOSEN ANY
    LOCATION TO THROW THE HELD ENEMY AT, THE
    ENEMY WILL SIMPLY COME BACK DOWN ON
    LAND, RIGHT NEXT TO SVEN, WITHOUT TAKING
    ANY DAMAGE UPON LANDING.
    ABILITY: TARGET UNIT
    AFFECTS: ENEMY HEROES/UNITS
    DAMAGE TYPE: PHYSICAL
    DISPELLABLE: NO
    PIERCES SPELL IMMUNITY: NO
    BLOCKED BY LINKEN’S SPHERE
    HOLD MAX. DURATION: 5/5.4/5.8/6.2
    CHOOSEN LOCATION RANGE: 700/800/900/1000
    DAMAGE: 300/315/330/345
    DAMAGE RADIUS: 300/340/380/420
    THROW SPEED: 700/750/800/850
    CAST RANGE: 290
    COOLDOWN: 40/32/24/16
    MANA: 70/90/110/130
    BEAST HUNTER HERO ABILITY ABILITY PROPOSITION FOR BEASTMASTER
    BEASTMASTER CALLS A MIGHTY BEAST TO HUNT
    DOWN THE TARGETED ENEMY HERO.
    THE BEAST SILENCES, DAMAGES OVER TIME AND
    DRAGS THE ENEMY BACK TO BEASTMASTER.
    ABILITY: UNIT TARGET
    AFFECTS: ENEMY HEROES
    DAMAGE TYPE: PHYSICAL
    DISPELLABLE: YES
    PIERCES SPELL IMMUNITY: NO
    BLOCKED BY LINKEN’S SPHERE
    DAMAGE PER SECOND: 30/40/50/60
    BEAST AND SILENCE DURATION: 6
    HITS TO KILL THE BEAST: 2/3/4/5
    BEAST MOVEMENT SPEED: 400
    CAST RANGE: 390
    COOLDOWN: 40/35/30/25
    MANA: 50/60/70/80
    BLOOD SPIRIT HERO ABILITY ABILITY PROPOSITION FOR ABADDON
    ABADDON TRANSFORMS THE TARGETED ALLIED
    HERO, OR HIMSELF, INTO A SPIRIT, BECOMING
    UNTARGETABLE AND PASSING THROUGH ENEMY
    HEROES. FOR EVERY ENEMY HERO THE SPIRIT
    GOES THROUGH, IT STEALS A PORTION OF THEIR
    HEALTH AND ATTACK DAMAGE, WHILE ALSO
    SHARING THEIR POSITIVE BUFFS.
    ABILITY: UNIT TARGET
    AFFECTS: SELF/ALLIES/ENEMY HEROES
    DAMAGE TYPE: PHYSICAL
    DISPELLABLE: NO
    PIERCES SPELL IMMUNITY: NO
    BLOCKED BY LINKEN’S SPHERE
    SPIRIT FORM DURATION: 4/4.5/5/5.5
    BONUS DAMADE: 5%/10%/15%/20%
    BONUS HEALTH: 6%/10%/14%/18%
    DAMAGE GAIN AND LOSS DURATION: 15
    HEALTH GAIN AND LOSS DURATION: 15
    POSITIVE BUFFS SHARE DURATION: 15
    CAST RANGE: 450
    COOLDOWN: 35/30/25/20
    MANA: 80/85/90/95
    ICE BREAKER HERO ABILITY ABILITY PROPOSITION FOR ANCIENT
    APPARITION
    ANCIENT APPARITION CREATES A LARGE AREA
    COVERED IN SLIPPERY ICE AND WITH BORDERS
    THAT PREVENT THE TRAPPED ENEMY HEROES
    FROM ESCAPING THAT AREA.
    ANY ENEMY HERO CAUGHT IN THAT AREA WILL
    HAVE THEIR MOVEMENT SPEED BRIEFLY REDUCED
    AND WON’T BE ABLE TO PROPERLY CONTROL
    THEIR MOVEMENT, CONTINUOUSLY SLIPPING
    WITHOUT STOPPING TOWARDS WHERE THEY
    CHOOSE TO MOVE.
    ENEMIES CANNOT USE ITEMS WHILE INSIDE THE
    AREA.
    ABILITY: POINT TARGET
    AFFECTS: ENEMY HEROES
    DISPELLABLE: NO
    PIERCES SPELL IMMUNITY: YES
    AREA DURATION: 4.5/5.5/6.5/7.5
    AREA RADIUS: 800/840/880/920
    MOVEMENT SPEED REDUCTION: 12%
    CAST RANGE: 200/240/280/320
    COOLDOWN: 40
    MANA: 160
    DRUNKEN
    DAZZLING
    HERO ABILITY ABILITY PROPOSITION FOR BREWMASTER
    BREWMASTER COVERES THE TARGETED ENEMY
    HERO IN ALCOHOLIC LIQUIDS THAT CAUSE THEIR
    MOUSE CURSOR TO CONTINUOUSLY SHAKE,
    CAUSING THE HERO TO NOT BE PROPERLY
    CONTROLLED.
    ABILITY: UNIT TARGET
    AFFECTS: ENEMY HEROES
    DISPELLABLE: STRONG DISPELS ONLY
    PIERCES SPELL IMMUNITY: NO
    BLOCKED BY LINKEN’S SPHERE
    DURATION: 3.5/4/4.5/5
    CAST RANGE: 390/410/430/450
    COOLDOWN: 30/27/24/21
    MANA: 190
    MAGNETIC FEEL HERO ABILITY ABILITY PROPOSITION FOR RAZOR
    RAZOR CHARGES A CHOSEN LOCATION WITH
    MAGNETIC ENERGY, CAUSING EVERY ENEMY
    HERO WHO WAS INITIALLY HIT BY THAT ENERGY
    TO CONTINUOUSLY BE BOUND WITH ANOTHER
    ENEMY AFFECTED BY THE SAME ENERGY, EVERY
    1.2 SECONDS IN A CERTAIN RADIUS. EVERYTIME 2
    OR MORE AFFECTED ENEMIES BOUND
    EACHOTHER, THEY WILL ALL TAKE DAMAGE UPON
    CONTACT WITH EACHOTHER. IF THERE ARE NO
    ENEMIES AFFECTED BY THAT ENERGY IN RANGE,
    THE AFFECTED ENEMY WON’T BE PULLED
    AGAINST ANYONE.
    ABILITY: POINT TARGET
    AFFECTS: ENEMY HEROES
    DAMAGE TYPE: MAGICAL
    PIERCES SPELL IMMUNITY: NO
    DAMAGE UPON CONTACT BETWEEN AFFECTED
    ENEMIES: 50/60/70/80
    ENERGY BOUND RADIUS: 400/405/410/415
    CAST RANGE: 400/450/500/550
    COOLDOWN: 40
    MANA: 70/85/100/115
    HELL’S FIRE HERO ABILITY ABILITY PROPOSITION FOR DOOM
    DOOM CREATES 3 LARGE CIRCLES/RINGS OF FIRE
    AROUND HIM. ANY ENEMY HERO/UNIT THAT GOES
    THROUGH THOSE CIRCLES/RINGS WILL TAKE
    DAMAGE, AND IF THEY STAY INSIDE THE CIRCLED
    AREA THEY WILL TAKE DAMAGE OVER TIME.
    ABILITY: NO TARGET
    AFFECTS: ENEMY HEROES/UNITS
    DAMAGE TYPE: MAGICAL
    DISPELLABLE: NO
    PIERCES SPELL IMMUNITY: NO
    AREA DURATION: 4.5/5/5.5/6
    DAMAGE WHEN PASSING THROUGH
    CIRCLES/RINGS: 250
    DAMAGE PER SECOND WHILE IN THE CIRCLED
    AREA: 40/45/50/55
    AREA RADIUS: 600/650/700/750
    RANGE BETWEEN EACH CIRCLE/RING:
    300/325/350/375
    COOLDOWN: 60
    MANA: 90/100/110/120

PARALLEL
DIMENSIONS
HERO ABILITY ABILITY PROPOSITION FOR IO
IO CREATES TWO MAGICAL PORTALS THAT ALLOW
IT, AND ANY ALLY WHO IS TETHERED TO IO, TO GO
FROM ONE LOCATION TO ANOTHER OF IO’S
CHOICE. THE FIRST PORTAL APPEARS NEXT TO IO,
WHILE THE SECOND ONE APPEARS AT THE
LOCATION AT WICH IO CHOSES TO APPEAR.
ABILITY: POINT TARGET
AFFECTS: SELF/ALLIES
PORTALS DURATION: 4
SECOND PORTAL MAX. RANGE: 3000/3500/4000/4500
COOLDOWN: 20
MANA: 40/60/80/100
BAT TRAP HERO ABILITY ABILITY PROPOSITION FOR BATRIDER
BATRIDER HANGS A SLEEPING BAT UPSIDE DOWN
ON A TREE’S BRANCH. WHEN AN ENEMY HERO
COMES NEAR THAT BAT, IT WILL WAKE UP,
FOLLOW, SILENCE, SLOW AND ATTACK THAT
ENEMY WITHOUT STOPPING UNTIL THE ATTACKED
ENEMY DIES OR UNTIL THE BAT IS KILLED.
IF THE ENEMY THE BAT IS ATTACKING DIES OR
DISAPPEARS, THE BAT FLIES TO ATTACK THE
NEAREST ENEMY HERO HE FINDS IN A CERTAIN
RADIUS. IF NO ENEMY HEROES ARE IN THAT
RADIUS, THE BAT DISAPPEARS.
THE BAT CAN BE USED ON BOTH DAY TIME AND
NIGHT TIME, BUT IT WILL TRIGGER ONLY DURING
NIGTH TIME.
ABILITY: POINT TARGET
AFFECTS: ENEMY HEROES
DAMAGE TYPE: MAGICAL
DISPELLABLE: YES
PIERCES SPELL IMMUNITY: NO
BAT DURATION ON BRANCH: 50
BAT AWAKENING RADIUS: 300
BAT’S NEXT TARGET RADIUS: 500
BAT DAMAGE PER SECOND: 50/60/70/80
SLOW: 15%
HITS TO KILL THE BAT: 3/4/5/6
CAST RANGE: 310
COOLDOWN: 20/15/10/5
MANA: 90
UNDERGROUND HERO ABILITY ABILITY (PASSIVE) PROPOSITION FOR NYX
ASSASSIN
GRANTS NYX A CHANCE TO ATTACK ENEMIES
WHILE UNDER THE GROUND, WHERE HE IS
IMMUNE FROM HARM. WHILE UNDER THE
GROUND, NYX CAN HIT, CAST SPELLS AND USE
ITEMS.
ABILITY: PASSIVE
AFFECTS: SELF
DISABLED BY BREAK
CAN’T BE USED BY ILLUSIONS
UNDERGROUND CHANCE: 25%
UNDERGROUND DURATION: 2
COOLDOWN: 2/1.4/0.8/0.2
WATER CRAWL HERO ABILITY ABILITY (PASSIVE) PROPOSITION FOR SLARK
SLARKS GAINS A CHANCE TO BE COVERED IN HIS
NATURAL HABITAT’S WATER, GIVING HIM BONUS
ATTACK AND MOVEMENT SPEED AND A CHANCE
TO AVOID ENTIRELY ANY KIND OF INCOMING
DAMAGE.
ABILITY: PASSIVE
AFFECTS: SELF
PIERCES SPELL IMMUNITY: NO
DISABLED BY BREAK
CAN’T BE USED BY ILLUSIONS
CHANCE: 20%
BONUS ATTACK SPEED: 25/30/35/40
BONUS MOVEMENT SPEED: 20/25/30/35
COOLDOWN: 1/0.8/0.6/0.4
STONE FORM HERO ABILITY ABILITY (PASSIVE) PROPOSITION FOR MEDUSA
MEDUSA GAINS A CHANCE TO PASSIVELY PETRIFY
HER ENEMIES EVERY TIME AFTER THEY HIT HER.
ABILITY: PASSIVE
AFFECTS: SELF
DISPELLABLE: STRONG DISPELS ONLY
PIERCES SPELL IMMUNITY: NO
DISABLED BY BREAK
CAN’T BE USED BY ILLUSIONS
CHANCE: 14%
STONE DURATION: 1.5
COOLDOWN: 1.2/0.9/0.6/0.3
ICE WALL HERO ABILITY ABILITY PROPOSITION FOR CRYSTAL MAIDEN
CRYSTAL MAIDEN CREATES A STRAIGHT WALL OF
ICE IN FRONT OF HER WHICH NEITHER ENEMIES
OR CRYSTAL MAIDEN CAN BREAK OR PASS
THROUGH.
ABILITY: POINT TARGET
PIERCES SPELL IMMUNITY: YES
WALL DURATION: 4
WALL LENGTH: 550
WALL HEIGHT: 200
CAST RANGE: 300/320/340/360
COOLDOWN: 12/10/8/6
MANA: 60/65/70/75
FAITH’S PAST HERO ABILITY ABILITY PROPOSITION FOR ORACLE
ORACLE CURSES THE TARGETED ENEMY HERO TO
RELIVE AGAIN HIS PAST, RETAKING THE SAME
AMOUNT OF DAMAGE THEY TOOK IN THE LAST 10
SECONDS. EACH RELIVED DAMAGE RETURNS
WITH ALL OF ITS ORIGINAL TYPES AND EFFECTS.
ABILITY: UNIT TARGET
AFFECTS: ENEMY HEROES
DISPELLABLE: NO
PIERCES SPELL IMMUNITY: YES
BLOCKED BY LINKEN’S SPHERE
CAST RANGE: 400/420/440/460
COOLDOWN: 30/24/18/12
MANA: 50/70/90/110
POTION HOTION HERO ABILITY ABILITY PROPOSITION FOR ALCHEMIST
ALCHEMIST HAS 3 POTIONS OF ATTRIBUTE LOSS
THAT HE CAN THROW AT ENEMIES, DAMAGING
THEM AND MAKING THEM LOSE PART OF THE
SELETECTED ATTRIBUTE OVER TIME.
NOTE: THIS ABILITY IS COMPOSED OF 3 TOGGLE
ABILITIES FROM WHICH ALCHEMIST CAN CHOOSE 1
OF THEM TO THROW AT ENEMIES AND AFFECT THEM
NEGATIVELY. ALCHEMIST CAN CHOOSE UP TO A
MAXIMUM OF 1 TOGGLE EFFECT PER CASTED
“POTION HOTION”.
STRENGTH LOSS: MAKES ENEMIES LOSE 5 OF
THEIR STRENGTH ATTRIBUTE EVERY SECOND.
AGILITY LOSS: MAKES ENEMIES LOSE 5 OF THEIR
AGILITY ATTRIBUTE EVERY SECOND.
INTELLIGENCE LOSS: MAKES ENEMIES LOSE 5 OF
THEIR INTELLIGENCE ATTRIBUTE EVERY SECOND.
ABILITY: UNIT TARGET
AFFECTS: ENEMY HEROES
DAMAGE TYPE: MAGICAL
DISPELLABLE: YES
PIERCES SPELL IMMUNITY: NO
BLOCKED BY LINKEN’S SPHERE
CANNOT BE DISJOINTED
DAMAGE: 200/220/240/260
ATTRIBUTE LOSS PER SECOND DURATION: 3/4/5/6
ATTRIBUTE LOSS DURATION: 25
CAST RANGE: 300/400/500/600
COOLDOWN: 30/27/24/21
MANA: 150/160/170/180
FLY FREE HERO ABILITY ABILITY PROPOSITION FOR PHOENIX
PHOENIX CANCELS ANY NEGATIVE DEBUFF THAT’S
AFFECTING HER AND FLIES HIGHER THAN SHE
NORMALLY DOES, PREVENTING MELEE ENEMIES’
HITS FROM REACHING HER AND CAUSING RANGED
ENEMIES’ HITS’ NEGATIVE EFFECTS TO NOT
AFFECT HER.
ABILITY: NO TARGET
AFFECTS: SELF
DISPELLABLE: NO
DURATION: 4/4.5/5/5.5
COOLDOWN: 38/32/26/20
MANA: 50/70/90/110
ICE SHARP HERO ABILITY ABILITY PROPOSITION FOR LICH
COVERS THE GROUND IN ICE SHARDS, DAMAGING
OVER TIME AND REDUCING THE STATUS
RESISTANCE OF EVERY ENEMY WHO WALKS ON IT.
ABILITY: POINT TARGET
AFFECTS: ENEMY HEROES/UNITS
DAMAGE TYPE: MAGICAL
DISPELLABLE: NO
PIERCES SPELL IMMUNITY: NO
PATH DURATION: 6
PATH RADIUS: 700/740/780/820
DAMAGE EVERY SECOND: 70/80/90/100
STATUS RESISTANCE REDUCTION:
12%/19%/26%/33%
CAST RANGE: 300/350/400/450
COOLDOWN: 30/26/22/18
MANA: 70/85/100/115
ALMIGHTY HERO ABILITY ABILITY (ULTIMATE) PROPOSITION FOR ZEUS
ZEUS TEMPORARILY CHANGES THE WEATHER ON
THE ENTIRE MAP INTO A DARK, THREATENING ONE
THAT AFFECTS ENEMIES NEGATIVELY.
NOTE: THIS ABILITY IS COMPOSED OF 4 TOGGLE
ABILITIES REGARDING THE WEATHER’S EFFECTS ON
ENEMIES. ZEUS CAN CHOOSE UP TO A MAXIMUM OF
1 WEATHER EFFECT PER CASTED “ALMIGHTY”.
LIGHTNINGS – CREATES POWERFUL LIGHTNINGS
THAT DAMAGE AND BRIEFLY STUN ENEMIES
EVERY 2 SECONDS.
DAMAGE TYPE: MAGICAL
LIGHTNINGS DAMAGE: 180/190/200
LIGHTNINGS STUN DURATION: 0.8
MAX. ENEMIES AFFECTED AT THE SAME TIME: 2
RAIN – CREATES HEAVY RAIN THAT REDUCES
ENEMIES’ STATUS AND MAGIC RESISTANCE.
STATUS RESISTANCE REDUCTION: 24%/27%/30%
MAGIC RESISTANCE REDUCTION: 24%/27%/30%
WIND – CREATES THREATENING WIND THAT
SLOWS ENEMIES AND REDUCES THEIR ATTACK
SPEED.
SLOW: 15%/20%/25%
ATTACK SPEED REDUCTION: 100

Agreed

Is this one of those ironic post irony memes or whatever? I don’t get it.

No you’re just below human

“oof”

Hahahaha nice retort!

Lemme get a do over.

Hahahahahahahaha nice!
:applause:

Been writing this one for a minute and a half now! Comedy masterpiece coming up!

1 Like

Uh… Your garbage.

4 Likes

Did I do good?

image

1 Like

i didnt laugh

Talking about jdwnce super played out let him live his life and we can live ours

2 Likes