DROP – DROPS DOWN ON THE GROUND ALL THE
ENEMIES ON HIS BACK AND THEY WILL TAKE
DAMAGE UPON LANDING.
ABILITY: NO TARGET
AFFECTS: ENEMY HEROES
DISPELLABLE: NO
PIERCES SPELL IMMUNITY: NO
DAMAGE UPON LANDING: 50/80/110
TIME BEFORE ENEMIES REACH THE GROUND: 1.5
WRECK – THE EAGLE QUICKLY AND POWERFULLY
CHARGES WITH FURY THROUGH ALL ENEMY
HEROES IN THE CHOSEN RADIUS, DAMAGING,
STUNNING AND PUSHING THEM ASIDE.
ABILITY: POINT TARGET
AFFECTS: ENEMY HEROES
DISPELLABLE: NO
PIERCES SPELL IMMUNITY: NO
RADIUS: 400
DAMAGE: 200/250/300
STUN DURATION: 1/1.5/2
PUSH DISTANCE: 300
CAST RANGE: 600
COOLDOWN: 8/7/6
MANA: 60/80/100
GRAB – GRABS A TARGETED ENEMY HERO WITH
HIS LEGS. AFTER A CERTAIN DURATION AFTER THE
ENEMY HAS BEEN GRABBED, THE EAGLE CAN
CHOOSE A LOCATION WHERE TO PUT THEM DOWN.
IF THE EAGLE DOESN'T CHOOSE A LOCATION
BEFORE THE TIME EXPIRES, THE GRABBED ENEMY
WILL BE AUTOMATICALLY DROPED DOWN AND
THEY WILL TAKE DAMAGE UPON LANDING.
ABILITY: UNIT TARGET
AFFECTS: ENEMY HEROES
DISPELLABLE: NO
PIERCES SPELL IMMUNITY: YES
BLOCKED BY LINKEN'S SPHERE
TIME TO CHOOSE LOCATION: 3/3.5/4
DAMAGE UPON LANDING: 100
CAST RANGE: 600
COOLDOWN: 7/6/5
MANA: 80/90/100
ABILITY: NO TARGET
AFFECTS: SELF
DISPELLABLE: NO
DURATION: 25
BONUS VISION: 1000/1100/1200
BONUS MOVEMENT SPEED: 100/150/200
BONUS HEALTH: 100/200/300
BONUS HEALTH REGENERATION: 5/10/15
COOLDOWN: 160/130/100
MANA: 180/190/200
DEVOURING
HELL
HERO ABILITY ABILITY PROPOSITION FOR DOOM
DOOM CALLS OUT HELL OPON HIS ENEMIES,
CREATING A DARK, INFERNAL GROUND BENEATH
THEM IN A CHOSEN AREA. EVERY ENEMY
HERO/UNIT CAUGHT IN THAT AREA IS MASSIVELY
SLOWED, BURNS, TAKING DAMAGE OVER TIME,
AND CONTINUOUSLY GET THEIR SOULS
DEVOURED, GIVING DOOM A SMALL PORTION OF
THEIR HEALTH AND MANA EVERY 0.5 SECONDS.
ABILITY: POINT TARGET
AFFECTS: ENEMY HEROES/UNITS
DAMAGE TYPE: MAGICAL
DISPELLABLE: STRONG DISPELS ONLY
PIERCES SPELL IMMUNITY: NO
DURATION: 5
DAMAGE EVERY SECOND: 50/65/80/95
SLOW: 80%
HEALTH AND MANA TO DOOM: 10/15/20/25
HEALTH AND MANA LOSS AND GAIN DURATION:
9/10/11/12
RADIUS: 500
CAST RANGE: 520
COOLDOWN: 60/55/50/45
MANA: 70/75/80/85
DRAGON'S
CALLING
HERO ABILITY ABILITY PROPOSITION FOR DRAGON KNIGHT
FOR A SHORT DURATION, DRAGON KNIGHT CALLS
A DRAGON TO GRAB AND DRAG AN ENEMY
HERO/UNIT TOWARDS A FIXED, STRAIGHT
PATH/LINE, BEHIND THEM. THE DRAGON IS
INVULNERABLE FOR THE DURATION.
ABILITY: UNIT TARGET
AFFECTS: ENEMY HEROES/UNITS
DISPELLABLE: NO
PIERCES SPELL IMMUNITY: NO
DURATION: 2
PATH RANGE: 750/800/850/900
DRAG SPEED: 600
CAST RANGE: 400
COOLDOWN: 40/34/28/22
MANA: 50/70/90/110
FEAR CAGE ITEM RECIPE: 1 PERSEVERANCE + 1 OBLIVION STAFF + 1
BROADSWORD + 2 BLADES OF ATTACK + FEAR
CAGE RECIPE (400 GOLD). TOTAL COST: 5810.
- 6 HP REGENERATION
- 3.25 MANA REGENERATION
- 64 DAMAGE
- 10 INTELLIGENCE
- 10 ATTACK SPEED
ACTIVE: CAGE
PREVENTS THE TARGETED ENEMY HERO/UNIT
FROM USING THEIR ITEMS AND CANCELS THEIR
EFFECTS AS WELL.
ALL THE EFFECTS OF CAGE BREAK DO NOT
AFFECT THE ITEMS IN THE TARGETED ENEMY'S
BACKPACK.
ITEM TYPE: UNIT TARGET
AFFECTS: SELF/ENEMY HEROES/UNITS
DISPELLABLE: STRONG DISPELS ONLY
PIERCES SPELL IMMUNITY: YES
BLOCKED BY LINKEN'S SPHERE
DURATION: 5.5
CAST RANGE: 500
COOLDOWN: 20
MANA: 110
EARTH BREAK HERO ABILITY ABILITY PROPOSITION FOR EARTH SPIRIT
EARTH SPIRIT CAUSES THE GROUND BENEATH THE
TARGETED ENEMY HERO/UNIT TO RISE,
LOCKING/TRAPPING THE ENEMY. THE ENEMY
CANNOT ESCAPE IN ANY WAY FROM THE RISED
POSITION AND CANNOT ATTACK OR BLINK AWAY.
ABILITY: UNIT TARGET
AFFECTS: ENEMY HEROES/UNITS
DISPELLABLE: NO
PIERCES SPELL IMMUNITY: YES
BLOCKED BY LINKEN'S SPHERE
DURATION: 3/3.5/4/4.5
COOLDOWN: 40/35/30/25
MANA: 70/80/90/100
“TO BATTLE!” HERO ABILITY ABILITY PROPOSITION FOR LEGION
COMMANDER
CURSES THE TARGETED ENEMY HERO TO BE ABLE
TO ATTACK LEGION COMMANDER ONLY, AND NOT
OTHER HEROES/UNITS, WHILE ALSO COMPLETELY
CENCELLING ALL OF BOTH OF THEIR NEGATIVE
DEBUFFS.
ABILITY: UNIT TARGET
AFFECTS: ENEMY HEROES
DISPELLABLE: NO
PIERCES SPELL IMMUNITY: NO
BLOCKED BY LINKEN'S SPHERE
DURATION: 3/3.5/4/4.5
CAST RANGE: 660
COOLDOWN: 50/40/30/20
MANA: 40/55/70/85
REVIVE HERO ABILITY ABILITY PROPOSITION FOR UNDYING
GIVES UNDYING THE POWER TO RESURRECT TO
FULL HEALTH AND MANA AN ALLIED HERO IN THE
EXACT POSITION WHERE THEY LAST DIED.
NOTE: TO CHOOSE WHICH DEAD ALLIED HERO TO
RESURRECT, CLICK ON THE ALLIED HERO'S BLACK
AND WHITE ICON AT THE TOP PART OF THE SCREEN.
ABILITY: UNIT TARGET/CHANNELED
AFFECTS: ALLIED HEROES
TIME TO RESURRECT: 2.5
COOLDOWN: 230/220/210/200
MANA: 240/270/300
ALLIED UNDEAD HERO ABILITY ABILITY PROPOSITION FOR WRAITH KING
WRAITH KING SUMMONS A GIANT SKELETON TO
HOLD AND PREVENT THE TARGETED ENEMY HERO
FROM MOVING, ATTACKING, GOING INVISIBLE,
BLINKING AWAY OR CASTING SPELLS. THE
SKELETON CAN BE HIT ONLY BY OTHER ENEMY
HEROES.
ABILITY: UNIT TARGET
AFFECTS: ENEMY HEROES/UNITS
DISPELLABLE: STRONG DISPELS ONLY
PIERCES SPELL IMMUNITY: NO
BLOCKED BY LINKEN'S SPHERE
DURATION: 3/3.5/4/4.5
SKELETON HITS TO DESTROY: 2/3/4/5
CAST RANGE: 480
COOLDOWN: 60/55/50/45
MANA: 40/60/80/100
WATERBLEED HERO ABILITY ABILITY PROPOSITION FOR TIDEHUNTER
TIDEHUNTER FILLS THE CHOSEN AREA WITH
THREATENING WATER, CAUSING ENEMIES
TRAPPED IN THAT AREA TO BE SLOWED, MISS
THEIR ATTACKS AND HAVE A CHANCE TO BE
SILENCED FROM CASTING SPELLS FOR A SHORT
DURATION.
ABILITY: POINT TARGET
AFFECTS: ENEMY HEROES/UNITS
DISPELLABLE: NO
PIERCES SPELL IMMUNITY: NO
WATER DURATION: 4/5/6/7
SLOW: 20%/30%/40%/50%
MISS CHANCE: 25%/35%/45%/55%
SILENCE CHANCE: 40%
SILENCE DURATION: 2
CAST RANGE: 400
RADIUS: 550
COOLDOWN: 40/35/30/25
MANA: 50/70/90/110
SELF OFFENSE HERO ABILITY ABILITY PROPOSITION FOR TINY
TINY TOSSES A PORTION OF HIMSELF AT AN ENEMY
HERO/UNIT, HITTING THEM WITH A GIANT,
POWERFUL ROCK THAT STUNS, DEALS DAMAGE
AND SLOWS.
ABILITY: UNIT TARGET
AFFECTS: ENEMY HEROES/UNITS
DAMAGE TYPE: PHYSICAL
DISPELLABLE: NO
PIERCES SPELL IMMUNITY: NO
BLOCKED BY LINKEN'S SPHERE
CAN BE DISJOINTED
DAMAGE: 290/300/310/320
STUN DURATION: 0.5/1/1.5/2
SLOW: 20%
SLOW DURATION: 5.5
ROCK SPEED: 870
CAST RANGE: 850
COOLDOWN: 30/25/20/15
MANA: 75/85/95/105
NATURE'S TRAP HERO ABILITY ABILITY (ULTIMATE) PROPOSITION FOR
NATURE'S PROPHET
NATURE'S PROPHET GAINS THE ABILITY TO
CONTROL A CHOSEN TREE AND MAKE IT CATCH
AND CONTINUOUSLY DAMAGE ENEMIES WHO ARE
NEAR IT, INTERRUPTING ALL THE ACTIONS THE
TRAPPED ENEMIES WERE DOING AND PREVENTING
THEM FROM MOVING, ATTACKING, GOING
INVISIBLE, BLINKING AWAY OR CASTING SPEELS.
ABILITY: GLOBAL
AFFECTS: ENEMY HEROES/UNITS
DAMAGE TYPE: MAGICAL
DISPELLABLE: NO
PIERCES SPELL IMMUNITY: YES
DURATION: 4/5/6
DAMAGE PER SECOND: 50/75/100
CATCH RADIUS: 500/600/700
COOLDOWN: 100/80/60
MANA: 50/80/110
ANCHOR HUNT HERO ABILITY ABILITY PROPOSITION FOR TIDEHUNTER
TIDEHUNTER USES HIS ANCHOR'S CHAIN TO TIE AN
ENEMY HERO/UNIT, PREVENTING THEM FROM
MOVING, ATTACKING, GOING INVISIBLE, BLINKING
AWAY OR CASTING SPELLS, WHILE ALSO
REDUCING THEIR ARMOR. IF TIDEHUNTER IS AT
LEAST 300 UNITS NEAR THE CHAINED ENEMY, THE
CHAIN TIES THE ENEMY HARDER AND HARDER,
CONTINUOUSLY DEALING DAMAGE THAT
INCREASES OVER TIME.
ABILITY: UNIT TARGET
AFFECTS: ENEMY HEROES/UNITS
DISPELLABLE: YES
PIERCES SPELL IMMUNITY: NO
BLOCKED BY LINKEN'S SPHERE
DURATION: 3.5/4/4.5/5
ARMOR REDUCTION: 3/4/5/6
BASE DAMAGE EVERY 0.5 SECONDS: 10
BONUS DAMAGE DEALT EVERY 0.5 SECONDS IF
TIDEHUNTER STAYS NEAR THE CHAINED ENEMY:
10
CAST RANGE: 250
COOLDOWN: 20/17/14/11
MANA: 60/65/70/75
TRICK'S
TRICKERY
HERO ABILITY ABILITY PROPOSITION FOR RUBICK
RUBICK MAGICALLY TRICKS HIS ENEMIES BY
MAKING THE UNIT TARGET SPELLS THEY INTEND
TO CAST ON OTHERS TO BE CASTED ON
THEMSELVES.
ABILITY: UNIT TARGET
AFFECTS: ENEMY HEROES/UNITS
TRICKS' TRICKERY DISPELLABLE: NO
SPELLS ON ENEMIES DISPELLABLE: DEPENDS ON
THE CASTED SPELL
PIERCES SPELL IMMUNITY: YES
BLOCKED BY LINKEN'S SPHERE
DURATION: 2/2.5/3/3.5
CAST RANGE: 450/470/490/510
COOLDOWN: 22/20/18/16
MANA: 90/100/110/120
SOUL SUPREME HERO ABILITY ABILITY PROPOSITION FOR SHADOW FIEND
SHADOW FIEND MANIPULATES THE TARGETED
ENEMY'S SOUL, COMPLETELY CONTROLLING HIS
MOVEMENT.
ABILITY: UNIT TARGET
AFFECTS: ENEMY HEROES/UNITS
DISPELLABLE: YES
PIERCES SPELL IMMUNITY: NO
BLOCKED BY LINKEN'S SPHERE
DURATION: 2.5/3/3.5/4
CAST RANGE: 350
COOLDOWN: 29/26/23/20
MANA: 100/110/120/130
GOD'S LEVEL HERO ABILITY ABILITY PROPOSITION FOR ZEUS
ZEUS CREATES A FLOATING CLOUD ON WHICH HE
STANDS, CAUSING MELEE ENEMIES TO NOT BE
ABLE TO HIT HIM AND RANGED ENEMIES' ATTACK
DAMAGE TO BE REDUCED. THE CLOUD ALSO
INCREASES ZEUS' MAGIC RESISTANCE.
ABILITY: NO TARGET
AFFECTS: SELF
DISPELLABLE: NO
PIERCES SPELL IMMUNITY: YES
DURATION: 3/4/5/6
RANGED ENEMY HEROES/UNITS ATTACK DAMAGE
REDUCTION: 20%/30%/40%/50%
BONUS MAGIC RESISTANCE: 15%/18%/21%/24%
COOLDOWN: 30/28/26/24
MANA: 70/100/130/160
ICE COLD, HELL
FIRE
HERO ABILITY ABILITY PROPOSITION FOR JAKIRO
AFTER A BRIEF DELAY, JAKIRO CHANNELS A
MASSIVE AND THREATENING TORNADO MADE OF
ICE AND FIRE. ANY ENEMY CAUGHT IN IT WILL BE
SWINGED INSIDE IT AND CANNOT MOVE, ATTACK,
GO INVISIBLE, BLINK AWAY, CAST SPELLS OR USE
ITEMS, WHILE ALSO TAKING DAMAGE OVER TIME
AND BEING SLOWED UPON LANDING.
ABILITY: POINT TARGET/CHANNELING
AFFECTS: ENEMY HEROES/UNITS
DAMAGE TYPE: MAGICAL
DISPELLABLE: STRONG DISPELS ONLY
PIERCES SPELL IMMUNITY: NO
CAST DELAY: 0.9
TORNADO DURATION: 4.8/5.8/6.8/7.8
TORNADO RADIUS: 500/520/540/560
DAMAGE PER SECOND: 50/70/90/110
SLOW: 40%/45%/50%/55%
SLOW DURATION: 1.5/2/2.5/3
CAST RANGE: 450
COOLDOWN: 65/60/55/50
MANA: 170
EARTH'S
STRENGTH
HERO ABILITY ABILITY PROPOSITION FOR SVEN
SVEN POWERFULLY SLAMS THE GROUND WITH HIS
MIGHTY ARMS, CAUSING IT TO SHATTER IN A
FIXED, STRAIGHT PATH/LINE IN FRONT OF HIM.
ENEMIES CAUGHT IN THAT PATH/LINE WILL TAKE
TAMAGE AND BE STUNNED.
ABILITY: POINT TARGET
AFFECTS: ENEMY HEROES/UNITS
DAMAGE TYPE: MAGICAL
DISPELLABLE: NO
PIERCES SPELL IMMUNITY: NO
DAMAGE: 140/165/190/215
STUN DURATION: 1.8/2/2.2/2.4
PATH RANGE: 1000/1100/1200/1300
CAST RANGE: 600/650/700/750
COOLDOWN: 20/17/14/11
MANA: 95/115/135/155
SOUL SPIRIT HERO ABILITY ABILITY PROPOSITION FOR VISAGE
VISAGE BECOMES AN IMMUNE, GHOST-LIKE
SPIRIT, PASSING THROUGH EVERYTHING AND
EVERYONE IN HIS PATH AND BEING COMPLETELY
UNAFFECTED BY ANY KIND OF SPELL, HIT OR
ITEM, EITHER FROM ENEMIES OR ALLIES.
ABILITY: NO TARGET
AFFECTS: SELF
DISPELLABLE: NO
PIERCES SPELL IMMUNITY: YES
DURATION: 2/2.5/3/3.5
COOLDOWN: 35/30/25/20
MANA: 100/135/165/195
HIDE BOMBED HERO ABILITY ABILITY PROPOSITION FOR TECHIES
TECHIES ATTACHES A SMALL BOMB ON THE
TARGETED ENEMY'S BACK, DETONATING AFTER A
SHORT PERIOD OF TIME. THE BOMB CAN BE HIT
ONLY BY OTHER ENEMY HEROES.
ABILITY: UNIT TARGET
AFFECTS: ENEMY HEROES/UNITS
DAMAGE TYPE: MAGICAL
DISPELLABLE: STRONG DISPELS ONLY
PIERCES SPELL IMMUNITY: NO
BLOCKED BY LINKEN'S SPHERE
TIME TO DETONATION: 2
DAMAGE: 320/380/440/500
HITS TO DESTROY: 1/2/3/4
CAST RANGE: 250/280/310/340
COOLDOWN: 35/30/25/20
MANA: 100/150/200/250
SOUL
CORRUPTION
HERO ABILITY ABILITY PROPOSITION FOR SHADOW DEMON
SHADOW DEMON CORRUPTS THE TARGETED
ENEMY'S SOUL, HIDING INSIDE THEM WHERE HE
CAN STILL CAST HIS SPELLS AND ITEMS.
ABILITY: UNIT TARGET
AFFECTS: ENEMY HEROES/UNITS
DISPELLABLE: NO
PIERCES SPELL IMMUNITY: NO
BLOCKED BY LINKEN'S SPHERE
DURATION: 3/3.3/3.6/3.9
COOLDOWN: 40/38/36/34
MANA: 100/120/140/160
BROKEN
SILENCE
HERO ABILITY ABILITY (ULTIMATE) PROPOSITION FOR
SILENCER
SILENCER UNLEASHES A POWERFUL CURSE ON HIS
ENEMIES, CAUSING THEM TO BE PUNISHED EVERY
TIME THEY CAST SPELLS OR USE ITEMS.
NOTE: THIS ABILITY IS COMPOSED OF 4 TOGGLE
ABILITIES FROM WHICH SILENCER CAN CHOOSE
WHICH ONE TO ACTIVATE AS CONSEQUENCE FOR
ENEMIES WHO CAST SPELLS OR USE ITEMS WHILE
UNDER THE CURSE OF BROKEN SILENCE. SILENCER
CAN CHOOSE UP TO A MAXIMUM OF 1 TOGGLE
CONSEQUENCE PER CASTED “BROKEN SILENCE”.
BURN – FOR EVERY USED ITEM OR CASTED SPELL,
FOR 2.5/3/3.5 SECONDS ENEMIES TAKE AN INITIAL
MASSIVE AMOUNT OF 230/290/350 MAGICAL
DAMAGE, THEN THEY BURN, TAKING SMALL
AMOUNTS OF 45/50/55 PURE DAMAGE EVERY 0.5
SECONDS.
SHATTER – FOR EVERY USED ITEM OR CASTED
SPELL, FOR 2.5/3/3.5 SECONDS ENEMIES ARE
MASSIVELY SLOWED (50%/55%/60%) AND LOSE
PERCENTAGE OF THEIR STATUS RESISTANCE
(10%/12%/14%) AND ARMOR (3/4/5).
SILENCED PROHIBITION – ONCE ENEMIES HAVE
CASTED A SPELL OR USED AN ITEM, THEY CAN NO
LONGER CAST THAT SPELL OR USE THAT ITEM
UNTIL THE CURSE OF BROKEN SILENCE EXPIRES.
QUIET OFFENSE – FOR EVERY USED ITEM OR
CASTED SPELL, ENEMIES HAVE THEIR BASE
ATTACK DAMAGE REDUCED BY 30/35/40 AND LOSE
2/3/4 FROM ALL 3 OF THEIR ATTRIBUTES. ALL
THESE EFFECTS LAST UNTIL THE CURSE OF
BROKEN SILENCE EXPIRES.
ABILITY: GLOBAL
AFFECTS: ENEMY HEROES
DISPELLABLE: NO
PIERCES SPELL IMMUNITY: YES
DURATION: 6.5/7.5/8.5
COOLDOWN: 100/95/90
MANA: 190/220/250
DIVINE
BLESSING
HERO ABILITY ABILITY (ULTIMATE) PROPOSITION FOR CHEN
CHEN CREATES A POWERFUL VORTEX OF LIGHT
AROUND HIS ALLIES AND HIMSELF, PROTECTING
THEM AND HIMSELF FROM HARM AND
AMPLIFICATIING THEIR AND HIS HEALTH AND
MANA REGENERATION. THE VORTEX KEEPS HIM
AND HIS ALLIES AWAY FROM ENEMIES,
CONTINUOUSLY PUSHING THEM AWAY AND
DAMAGING THEM EVERY TIME THEY TRY TO GO
NEAR CHEN OR HIS ALLIES.
ABILITY: GLOBAL
AFFECTS: SELF/ALLIED HEROES/UNITS
DAMAGE TYPE: MAGICAL
DISPELLABLE: NO
PIERCES SPELL IMMUNITY: YES
DURATION: 6/7/8
PUSH RADIUS: 300
PUSH DAMAGE: 70/90/110
HEALTH REGENERATION APLIFICATION:
30%/40%/50%
COOLDOWN: 100/90/80
MANA: 180/190/200
DEATH'S GRIP HERO ABILITY ABILITY PROPOSITION FOR DEATH PROPHET
DEATH PROPHET MANIPULATES HER'S BODY'S
FORM, ALLOWING HER ARM TO STRETCH UNDER
THE GROUND AND COME BACK TO SURFACE IN A
SPECIFIC POINT TO GRAB AN ENEMY HERO/UNIT.
WHILE GRABBED, THE ENEMY CANNOT MOVE,
ATTACK, BLINK AWAY OR USE SPELLS AND TAKES
DAMAGE OVER TIME.
ABILITY: UNIT TARGET
AFFECTS: ENEMY HEROES/UNITS
DAMAGE TYPE: MAGICAL
DISPELLABLE: STRONG DISPELS ONLY
PIERCES SPELL IMMUNITY: NO
BLOCKED BY LINKEN'S SPHERE
DURATION: 2.5/3/3.5/4
DAMAGE PER SECOND: 20/30/40/50
CAST RANGE: 600/650/700/750
COOLDOWN: 30/26/22/18
MANA: 90/100/110/120
ICE MOUNTAIN HERO ABILITY ABILITY PROPOSITION FOR ANCIENT
APPARITION
CREATES A GIANT ICE MOUNTAIN WHICH ANCIENT
APPARITION CAN CLIMB AND DESCEND.
WHILE ON THE ICE MOUNTAIN, MELEE ENEMIES
CANNOT HIT ANCIENT APPARITION, WHILE
RANGED ENEMIES WILL BE FROZEN EVERY TIME
THEY HIT HIM.
THE MOUNTAIN REDUCES ENEMIES' STATUS
RESISTANCE IF THEY COME NEAR IT, AND ANCIENT
APPARITION CAN STILL MOVE, HIT, CAST SPELLS
OR USE ITEMS WHILE ON THE MOUNTAIN.
ABILITY: POINT TARGET
AFFECTS: SELF
DISPELLABLE: NO
PIERCES SPELL IMMUNITY: YES
MOUNTAIN DURATION: 3/4/5/6
FREEZE DURATION: 0.5/0.8/1.1/1.4
STATUS RESISTANCE REDUCTION RADIUS:
130/150/170/190
STATUS RESISTANCE REDUCTION:
10%/15%/20%/25%
CAST RANGE: 300
COOLDOWN: 40/36/32/28
MANA: 65/90/115/140
HELL'S TASTE HERO ABILITY ABILITY PROPOSITION FOR WARLOCK
WARLOCK UNLEASHES A GIANT, DEVOURING
MOUTH COMING FROM UNDER THE GROUND AND
BITING ALL ENEMIES IT TRAPS BETWEEN ITS
TEETH. ALL ENEMIES BITTEN BY THE MOUTH WILL
TAKE A MASSIVE AMOUNT OF DAMAGE, WILL BE
MASSIVELY SLOWED AND WILL BE BRIEFLY
STUNNED. ALL THE BITTEN ENEMIES WILL ALSO
HAVE THEIR POSITIVE BUFFS CANCELLED FOR 2
SECONDS AFTER BEING BITTEN.
ABILITY: POINT TARGET
AFFECTS: ENEMY HEROES/UNITS
DAMAGE TYPE: MAGICAL
DISPELLABLE: NO
PIERCES SPELL IMMUNITY: NO
MOUTH DURATION: 2
MOUTH RADIUS: 600/620/640/660
DAMAGE: 440/460/480/500
SLOW: 70%/75%80%/85%
SLOW DURATION: 1/1.4/1.8/2.2
STUN DURATION: 0.8
CAST RANGE: 300/370/440/510
COOLDOWN: 30/27/24/21
MANA: 170
BLOOD BATH HERO ABILITY ABILITY PROPOSITION FOR BLOODSEEKER
BLOODSEEKER CURSES HIS ENEMIES BY MAKING
THEM BLEED AND HARM THEMSELVES
EVERYTIME THEY CAST A SPELL OR USE AN ITEM.
THE BLOOD THEY SPILL CAUSES BLOODSEEKER'S
TEMPER TO RAGE AND BECOME FRENZY,
INCREASING HIS SPELL AMPLIFICATION AND
STATUS RESISTANCE.
ABILITY: UNIT TARGET
AFFECTS: ENEMY HEROES/UNITS
DAMAGE TYPE: MAGICAL
DISPELLABLE: STRONG DISPELS ONLY
PIERCES SPELL IMMUNITY: NO
BLOCKED BY LINKEN'S SPHERE
CURSE DURATION: 4.5
ENEMY DAMAGE PER SPELL OR ITEM: 80/90/100/110
BONUS SPELL AMPLIFICATION: 30%/35%/40%/45%
BONUS STATUS RESISTANCE: 25%/30%/35%/40%
CAST RANGE: 490
COOLDOWN: 30/28/26/24
MANA: 80
WIND'S CALLING HERO ABILITY ABILITY PROPOSITION FOR WINDRANGER
WINDRANGER CALLS THE WIND TO BLOW THE
TARGETED ENEMY AWAY, IN THE AIR, AT A
RANDOM POINT IN A FIXED RADIUS. THE ENEMY
WILL BE BLOWN AT LEAST 800 UNITS AWAY AND
UPON LANDING THEY WILL TAKE DAMAGE.
ABILITY: UNIT TARGET
AFFECTS: ENEMY HEROES/UNITS
DAMAGE TYPE: MAGICAL
DISPELLABLE: NO
PIERCES SPELL IMMUNITY: NO
BLOCKED BY LINKEN'S SPHERE
DAMAGE UPON LANDING: 100/110/120/130
WIND RADIUS: 1000/1050/1100/1150
CAST RANGE: 700
COOLDOWN: 30/27/24/21
MANA: 150
FEAR'S ROAR HERO ABILITY ABILITY PROPOSITION FOR URSA
URSA ROARS WITH FURY TOWARDS ENEMIES,
PUSHING THEM BACK IN A FIXED, STRAIGHT
PATH/LINE. THE MORE THE ROAR CONTNUES, THE
FARER AWAY THEY WILL BE PUSHED BACK.
ABILITY: UNIT TARGET/CHANNELED
AFFECTS: ENEMY HEROES/UNITS
DISPELLABLE: STRONG DISPELS ONLY
PIERCES SPELL IMMUNITY: NO
BLOCKED BY LINKEN'S SPHERE
ROAR DURATION: 5/5.5/6/6.5
ROAR PUSH MINIMUM RANGE: 400/420/440/460
ROAR PUSH BONUS RANGE PER 0.5 SECONDS: 60
CAST RANGE: 300
COOLDOWN: 25
MANA: 50/60/70/80
WITCH TRAP HERO ABILITY ABILITY PROPOSITION FOR WITCH DOCTOR
WITCH DOCTOR CREATES A HOLE IN THE GROUND,
TRAPPING ENEMIES WHO FALL INSIDE IT AND
DAMAGING THEM ONCE THEY REACH ITS END.
INSIDE THE HOLE, MELEE ENEMIES CANNOT HIT
WITCH DOCTOR, WHILE RANGED ONES HAVE
THEIR ATTACK DAMAGE REDUCED BY 50%.
ALL ENEMIES INSIDE THE HOLE CANNOT USE
THEIR ITEMS.
ABILITY: POINT TARGET
AFFECTS: ENEMY HEROES/UNITS
DAMAGE TYPE: MAGICAL
DISPELLABLE: NO
PIERCES SPELL IMMUNITY: NO
KING'S
COMMAND
HERO ABILITY ABILITY PROPOSITION FOR MONKEY KING
MONKEY KING CALLS AN ARMY OF MONKEYS TO
STAMPEDE. EVERY ENEMY CAUGHT IN THE
STAMPEDE WILL TAKE AN INITIAL DAMAGE AND
WILL BE CARRIED/DRAGGED ON TOP OF THE
MONKEYS (DURING THE STAMPEDE). WHILE ON
TOP OF THE MONKEYS, ENEMIES CANNOT MOVE,
ATTACK, BLINK AWAY OR CAST SPELLS.
ABILITY: POINT TARGET
AFFECTS: ENEMY HEROES/UNITS
DAMAGE TYPE: MAGICAL
DISPELLABLE: STRONG DISPELS ONLY
PIERCES SPELL IMMUNITY: NO
MONKEYS DURATION: 4
STAMPEDE RANGE: 850/900/950/1000
STAMPEDE SPEED: 450/500/550/600
DAMAGE: 300/330/360/390
CAST RANGE: 530
COOLDOWN: 40/36/32/28
MANA: 90/100/110/120
ROGUE
STRENGTH
HERO ABILITY ABILITY PROPOSITION FOR SVEN
WITH HIS POWERFUL ARMS, SVEN LIFTS UP THE
TARGETED ENEMY HERO/UNIT TO EITHER HOLD
THEM OR THROW THEM AWAY AT A SPECIFIC
EMPTY LOCATION WHERE IF THERE ARE OTHER
ENEMIES, BOTH THE THROWN ENEMY AND THE
ENEMIES AT THE CHOSEN LOCATION WILL TAKE
DAMAGE UPON THE THROWN ENEMY'S LANDING
AT THAT LOCATION. WHILE SIMPLY HELD, THE
ENEMY CANNOT MOVE, ATTACK, BLINK AWAY OR
CAST SPELLS, AND IF NOT CHOOSEN ANY
LOCATION TO THROW THE HELD ENEMY AT, THE
ENEMY WILL SIMPLY COME BACK DOWN ON
LAND, RIGHT NEXT TO SVEN, WITHOUT TAKING
ANY DAMAGE UPON LANDING.
ABILITY: TARGET UNIT
AFFECTS: ENEMY HEROES/UNITS
DAMAGE TYPE: PHYSICAL
DISPELLABLE: NO
PIERCES SPELL IMMUNITY: NO
BLOCKED BY LINKEN'S SPHERE
HOLD MAX. DURATION: 5/5.4/5.8/6.2
CHOOSEN LOCATION RANGE: 700/800/900/1000
DAMAGE: 300/315/330/345
DAMAGE RADIUS: 300/340/380/420
THROW SPEED: 700/750/800/850
CAST RANGE: 290
COOLDOWN: 40/32/24/16
MANA: 70/90/110/130
BEAST HUNTER HERO ABILITY ABILITY PROPOSITION FOR BEASTMASTER
BEASTMASTER CALLS A MIGHTY BEAST TO HUNT
DOWN THE TARGETED ENEMY HERO.
THE BEAST SILENCES, DAMAGES OVER TIME AND
DRAGS THE ENEMY BACK TO BEASTMASTER.
ABILITY: UNIT TARGET
AFFECTS: ENEMY HEROES
DAMAGE TYPE: PHYSICAL
DISPELLABLE: YES
PIERCES SPELL IMMUNITY: NO
BLOCKED BY LINKEN'S SPHERE
DAMAGE PER SECOND: 30/40/50/60
BEAST AND SILENCE DURATION: 6
HITS TO KILL THE BEAST: 2/3/4/5
BEAST MOVEMENT SPEED: 400
CAST RANGE: 390
COOLDOWN: 40/35/30/25
MANA: 50/60/70/80
BLOOD SPIRIT HERO ABILITY ABILITY PROPOSITION FOR ABADDON
ABADDON TRANSFORMS THE TARGETED ALLIED
HERO, OR HIMSELF, INTO A SPIRIT, BECOMING
UNTARGETABLE AND PASSING THROUGH ENEMY
HEROES. FOR EVERY ENEMY HERO THE SPIRIT
GOES THROUGH, IT STEALS A PORTION OF THEIR
HEALTH AND ATTACK DAMAGE, WHILE ALSO
SHARING THEIR POSITIVE BUFFS.
ABILITY: UNIT TARGET
AFFECTS: SELF/ALLIES/ENEMY HEROES
DAMAGE TYPE: PHYSICAL
DISPELLABLE: NO
PIERCES SPELL IMMUNITY: NO
BLOCKED BY LINKEN'S SPHERE
SPIRIT FORM DURATION: 4/4.5/5/5.5
BONUS DAMADE: 5%/10%/15%/20%
BONUS HEALTH: 6%/10%/14%/18%
DAMAGE GAIN AND LOSS DURATION: 15
HEALTH GAIN AND LOSS DURATION: 15
POSITIVE BUFFS SHARE DURATION: 15
CAST RANGE: 450
COOLDOWN: 35/30/25/20
MANA: 80/85/90/95
ICE BREAKER HERO ABILITY ABILITY PROPOSITION FOR ANCIENT
APPARITION
ANCIENT APPARITION CREATES A LARGE AREA
COVERED IN SLIPPERY ICE AND WITH BORDERS
THAT PREVENT THE TRAPPED ENEMY HEROES
FROM ESCAPING THAT AREA.
ANY ENEMY HERO CAUGHT IN THAT AREA WILL
HAVE THEIR MOVEMENT SPEED BRIEFLY REDUCED
AND WON'T BE ABLE TO PROPERLY CONTROL
THEIR MOVEMENT, CONTINUOUSLY SLIPPING
WITHOUT STOPPING TOWARDS WHERE THEY
CHOOSE TO MOVE.
ENEMIES CANNOT USE ITEMS WHILE INSIDE THE
AREA.
ABILITY: POINT TARGET
AFFECTS: ENEMY HEROES
DISPELLABLE: NO
PIERCES SPELL IMMUNITY: YES
AREA DURATION: 4.5/5.5/6.5/7.5
AREA RADIUS: 800/840/880/920
MOVEMENT SPEED REDUCTION: 12%
CAST RANGE: 200/240/280/320
COOLDOWN: 40
MANA: 160
DRUNKEN
DAZZLING
HERO ABILITY ABILITY PROPOSITION FOR BREWMASTER
BREWMASTER COVERES THE TARGETED ENEMY
HERO IN ALCOHOLIC LIQUIDS THAT CAUSE THEIR
MOUSE CURSOR TO CONTINUOUSLY SHAKE,
CAUSING THE HERO TO NOT BE PROPERLY
CONTROLLED.
ABILITY: UNIT TARGET
AFFECTS: ENEMY HEROES
DISPELLABLE: STRONG DISPELS ONLY
PIERCES SPELL IMMUNITY: NO
BLOCKED BY LINKEN'S SPHERE
DURATION: 3.5/4/4.5/5
CAST RANGE: 390/410/430/450
COOLDOWN: 30/27/24/21
MANA: 190
MAGNETIC FEEL HERO ABILITY ABILITY PROPOSITION FOR RAZOR
RAZOR CHARGES A CHOSEN LOCATION WITH
MAGNETIC ENERGY, CAUSING EVERY ENEMY
HERO WHO WAS INITIALLY HIT BY THAT ENERGY
TO CONTINUOUSLY BE BOUND WITH ANOTHER
ENEMY AFFECTED BY THE SAME ENERGY, EVERY
1.2 SECONDS IN A CERTAIN RADIUS. EVERYTIME 2
OR MORE AFFECTED ENEMIES BOUND
EACHOTHER, THEY WILL ALL TAKE DAMAGE UPON
CONTACT WITH EACHOTHER. IF THERE ARE NO
ENEMIES AFFECTED BY THAT ENERGY IN RANGE,
THE AFFECTED ENEMY WON'T BE PULLED
AGAINST ANYONE.
ABILITY: POINT TARGET
AFFECTS: ENEMY HEROES
DAMAGE TYPE: MAGICAL
PIERCES SPELL IMMUNITY: NO
DAMAGE UPON CONTACT BETWEEN AFFECTED
ENEMIES: 50/60/70/80
ENERGY BOUND RADIUS: 400/405/410/415
CAST RANGE: 400/450/500/550
COOLDOWN: 40
MANA: 70/85/100/115
HELL'S FIRE HERO ABILITY ABILITY PROPOSITION FOR DOOM
DOOM CREATES 3 LARGE CIRCLES/RINGS OF FIRE
AROUND HIM. ANY ENEMY HERO/UNIT THAT GOES
THROUGH THOSE CIRCLES/RINGS WILL TAKE
DAMAGE, AND IF THEY STAY INSIDE THE CIRCLED
AREA THEY WILL TAKE DAMAGE OVER TIME.
ABILITY: NO TARGET
AFFECTS: ENEMY HEROES/UNITS
DAMAGE TYPE: MAGICAL
DISPELLABLE: NO
PIERCES SPELL IMMUNITY: NO
AREA DURATION: 4.5/5/5.5/6
DAMAGE WHEN PASSING THROUGH
CIRCLES/RINGS: 250
DAMAGE PER SECOND WHILE IN THE CIRCLED
AREA: 40/45/50/55
AREA RADIUS: 600/650/700/750
RANGE BETWEEN EACH CIRCLE/RING:
300/325/350/375
COOLDOWN: 60
MANA: 90/100/110/120
PARALLEL
DIMENSIONS
HERO ABILITY ABILITY PROPOSITION FOR IO
IO CREATES TWO MAGICAL PORTALS THAT ALLOW
IT, AND ANY ALLY WHO IS TETHERED TO IO, TO GO
FROM ONE LOCATION TO ANOTHER OF IO'S
CHOICE. THE FIRST PORTAL APPEARS NEXT TO IO,
WHILE THE SECOND ONE APPEARS AT THE
LOCATION AT WICH IO CHOSES TO APPEAR.
ABILITY: POINT TARGET
AFFECTS: SELF/ALLIES
PORTALS DURATION: 4
SECOND PORTAL MAX. RANGE: 3000/3500/4000/4500
COOLDOWN: 20
MANA: 40/60/80/100
BAT TRAP HERO ABILITY ABILITY PROPOSITION FOR BATRIDER
BATRIDER HANGS A SLEEPING BAT UPSIDE DOWN
ON A TREE'S BRANCH. WHEN AN ENEMY HERO
COMES NEAR THAT BAT, IT WILL WAKE UP,
FOLLOW, SILENCE, SLOW AND ATTACK THAT
ENEMY WITHOUT STOPPING UNTIL THE ATTACKED
ENEMY DIES OR UNTIL THE BAT IS KILLED.
IF THE ENEMY THE BAT IS ATTACKING DIES OR
DISAPPEARS, THE BAT FLIES TO ATTACK THE
NEAREST ENEMY HERO HE FINDS IN A CERTAIN
RADIUS. IF NO ENEMY HEROES ARE IN THAT
RADIUS, THE BAT DISAPPEARS.
THE BAT CAN BE USED ON BOTH DAY TIME AND
NIGHT TIME, BUT IT WILL TRIGGER ONLY DURING
NIGTH TIME.
ABILITY: POINT TARGET
AFFECTS: ENEMY HEROES
DAMAGE TYPE: MAGICAL
DISPELLABLE: YES
PIERCES SPELL IMMUNITY: NO
BAT DURATION ON BRANCH: 50
BAT AWAKENING RADIUS: 300
BAT'S NEXT TARGET RADIUS: 500
BAT DAMAGE PER SECOND: 50/60/70/80
SLOW: 15%
HITS TO KILL THE BAT: 3/4/5/6
CAST RANGE: 310
COOLDOWN: 20/15/10/5
MANA: 90
UNDERGROUND HERO ABILITY ABILITY (PASSIVE) PROPOSITION FOR NYX
ASSASSIN
GRANTS NYX A CHANCE TO ATTACK ENEMIES
WHILE UNDER THE GROUND, WHERE HE IS
IMMUNE FROM HARM. WHILE UNDER THE
GROUND, NYX CAN HIT, CAST SPELLS AND USE
ITEMS.
ABILITY: PASSIVE
AFFECTS: SELF
DISABLED BY BREAK
CAN'T BE USED BY ILLUSIONS
UNDERGROUND CHANCE: 25%
UNDERGROUND DURATION: 2
COOLDOWN: 2/1.4/0.8/0.2
WATER CRAWL HERO ABILITY ABILITY (PASSIVE) PROPOSITION FOR SLARK
SLARKS GAINS A CHANCE TO BE COVERED IN HIS
NATURAL HABITAT'S WATER, GIVING HIM BONUS
ATTACK AND MOVEMENT SPEED AND A CHANCE
TO AVOID ENTIRELY ANY KIND OF INCOMING
DAMAGE.
ABILITY: PASSIVE
AFFECTS: SELF
PIERCES SPELL IMMUNITY: NO
DISABLED BY BREAK
CAN'T BE USED BY ILLUSIONS
CHANCE: 20%
BONUS ATTACK SPEED: 25/30/35/40
BONUS MOVEMENT SPEED: 20/25/30/35
COOLDOWN: 1/0.8/0.6/0.4
STONE FORM HERO ABILITY ABILITY (PASSIVE) PROPOSITION FOR MEDUSA
MEDUSA GAINS A CHANCE TO PASSIVELY PETRIFY
HER ENEMIES EVERY TIME AFTER THEY HIT HER.
ABILITY: PASSIVE
AFFECTS: SELF
DISPELLABLE: STRONG DISPELS ONLY
PIERCES SPELL IMMUNITY: NO
DISABLED BY BREAK
CAN'T BE USED BY ILLUSIONS
CHANCE: 14%
STONE DURATION: 1.5
COOLDOWN: 1.2/0.9/0.6/0.3
ICE WALL HERO ABILITY ABILITY PROPOSITION FOR CRYSTAL MAIDEN
CRYSTAL MAIDEN CREATES A STRAIGHT WALL OF
ICE IN FRONT OF HER WHICH NEITHER ENEMIES
OR CRYSTAL MAIDEN CAN BREAK OR PASS
THROUGH.
ABILITY: POINT TARGET
PIERCES SPELL IMMUNITY: YES
WALL DURATION: 4
WALL LENGTH: 550
WALL HEIGHT: 200
CAST RANGE: 300/320/340/360
COOLDOWN: 12/10/8/6
MANA: 60/65/70/75
FAITH'S PAST HERO ABILITY ABILITY PROPOSITION FOR ORACLE
ORACLE CURSES THE TARGETED ENEMY HERO TO
RELIVE AGAIN HIS PAST, RETAKING THE SAME
AMOUNT OF DAMAGE THEY TOOK IN THE LAST 10
SECONDS. EACH RELIVED DAMAGE RETURNS
WITH ALL OF ITS ORIGINAL TYPES AND EFFECTS.
ABILITY: UNIT TARGET
AFFECTS: ENEMY HEROES
DISPELLABLE: NO
PIERCES SPELL IMMUNITY: YES
BLOCKED BY LINKEN'S SPHERE
CAST RANGE: 400/420/440/460
COOLDOWN: 30/24/18/12
MANA: 50/70/90/110
POTION HOTION HERO ABILITY ABILITY PROPOSITION FOR ALCHEMIST
ALCHEMIST HAS 3 POTIONS OF ATTRIBUTE LOSS
THAT HE CAN THROW AT ENEMIES, DAMAGING
THEM AND MAKING THEM LOSE PART OF THE
SELETECTED ATTRIBUTE OVER TIME.
NOTE: THIS ABILITY IS COMPOSED OF 3 TOGGLE
ABILITIES FROM WHICH ALCHEMIST CAN CHOOSE 1
OF THEM TO THROW AT ENEMIES AND AFFECT THEM
NEGATIVELY. ALCHEMIST CAN CHOOSE UP TO A
MAXIMUM OF 1 TOGGLE EFFECT PER CASTED
“POTION HOTION”.
STRENGTH LOSS: MAKES ENEMIES LOSE 5 OF
THEIR STRENGTH ATTRIBUTE EVERY SECOND.
AGILITY LOSS: MAKES ENEMIES LOSE 5 OF THEIR
AGILITY ATTRIBUTE EVERY SECOND.
INTELLIGENCE LOSS: MAKES ENEMIES LOSE 5 OF
THEIR INTELLIGENCE ATTRIBUTE EVERY SECOND.
ABILITY: UNIT TARGET
AFFECTS: ENEMY HEROES
DAMAGE TYPE: MAGICAL
DISPELLABLE: YES
PIERCES SPELL IMMUNITY: NO
BLOCKED BY LINKEN'S SPHERE
CANNOT BE DISJOINTED
DAMAGE: 200/220/240/260
ATTRIBUTE LOSS PER SECOND DURATION: 3/4/5/6
ATTRIBUTE LOSS DURATION: 25
CAST RANGE: 300/400/500/600
COOLDOWN: 30/27/24/21
MANA: 150/160/170/180
FLY FREE HERO ABILITY ABILITY PROPOSITION FOR PHOENIX
PHOENIX CANCELS ANY NEGATIVE DEBUFF THAT'S
AFFECTING HER AND FLIES HIGHER THAN SHE
NORMALLY DOES, PREVENTING MELEE ENEMIES'
HITS FROM REACHING HER AND CAUSING RANGED
ENEMIES' HITS' NEGATIVE EFFECTS TO NOT
AFFECT HER.
ABILITY: NO TARGET
AFFECTS: SELF
DISPELLABLE: NO
DURATION: 4/4.5/5/5.5
COOLDOWN: 38/32/26/20
MANA: 50/70/90/110
ICE SHARP HERO ABILITY ABILITY PROPOSITION FOR LICH
COVERS THE GROUND IN ICE SHARDS, DAMAGING
OVER TIME AND REDUCING THE STATUS
RESISTANCE OF EVERY ENEMY WHO WALKS ON IT.
ABILITY: POINT TARGET
AFFECTS: ENEMY HEROES/UNITS
DAMAGE TYPE: MAGICAL
DISPELLABLE: NO
PIERCES SPELL IMMUNITY: NO
PATH DURATION: 6
PATH RADIUS: 700/740/780/820
DAMAGE EVERY SECOND: 70/80/90/100
STATUS RESISTANCE REDUCTION:
12%/19%/26%/33%
CAST RANGE: 300/350/400/450
COOLDOWN: 30/26/22/18
MANA: 70/85/100/115
ALMIGHTY HERO ABILITY ABILITY (ULTIMATE) PROPOSITION FOR ZEUS
ZEUS TEMPORARILY CHANGES THE WEATHER ON
THE ENTIRE MAP INTO A DARK, THREATENING ONE
THAT AFFECTS ENEMIES NEGATIVELY.
NOTE: THIS ABILITY IS COMPOSED OF 4 TOGGLE
ABILITIES REGARDING THE WEATHER'S EFFECTS ON
ENEMIES. ZEUS CAN CHOOSE UP TO A MAXIMUM OF
1 WEATHER EFFECT PER CASTED “ALMIGHTY”.
LIGHTNINGS – CREATES POWERFUL LIGHTNINGS
THAT DAMAGE AND BRIEFLY STUN ENEMIES
EVERY 2 SECONDS.
DAMAGE TYPE: MAGICAL
LIGHTNINGS DAMAGE: 180/190/200
LIGHTNINGS STUN DURATION: 0.8
MAX. ENEMIES AFFECTED AT THE SAME TIME: 2
RAIN – CREATES HEAVY RAIN THAT REDUCES
ENEMIES' STATUS AND MAGIC RESISTANCE.
STATUS RESISTANCE REDUCTION: 24%/27%/30%
MAGIC RESISTANCE REDUCTION: 24%/27%/30%
WIND – CREATES THREATENING WIND THAT
SLOWS ENEMIES AND REDUCES THEIR ATTACK
SPEED.
SLOW: 15%/20%/25%
ATTACK SPEED REDUCTION: 100