12x Town Gladiator - During the day phase, if no other player has yet used their power, you may type in bold “I Challenge [Target Player] To A Duel” Votes for that day will become locked between you and your target, and the day will end when majority (hammer) is reached on one of the two duelists. A winner of a duel is immune from duels the following day phase and dueling has a cooldown of 1 day phase, unless the next day is a Lynch or Lose (LyLo) situation. Even if you win a challenge that you did not issue, you may not issue a duel challenge nor be challenged the following day unless the day is LyLo.
Once a day, a Gladiator spectating an ongoing duel may cancel it by typing in bold “Stop the duel!”
The Gladiator who activated this ability cannot duel or be dueled, and another duel must be issued within 12 hours of the cancellation. The Gladiator who activated this ability will automatically die at the end of the day phase. The stopped duelists cannot re-duel and will be immune from duels that day, but they may duel again from the following day.
3x Mafia Gladiator - Same as Town Gladiator. Can stop duels as well (also dies and flips at end of phase).
1x Mafia Sympathizer (Third Party) - Does not know the identity of the mafia team. Has the power to duel. In order to win, the Sympathizer must either lose a duel to Mafia or win a duel against Town. If winning by losing to a duel vs mafia, will flip as Town Gladiator (win will be announced postgame). If winning by winning against town, win is announced and the Sympathizer immediately leaves the game. Dying by nightkill or loss to town results in a loss. Dies automatically at the end of the third phase and loses if win condition is not yet achieved.
Play to win condition; use of abilities considered wincon-sabotaging will incur bans from future games. Disciplinary action will not be taken during the game; perceived violations will be called out post game.
Mafia have nightchat only. Night will last up to 16 hours (mafia may choose to end night early) from the time of a hammer.
Regular lynchvoting is not a mechanic in this game: the only valid votes are ones that take place during duels.
Days will last until majority is reached. The only hard deadline is that a duel challenge must be issued within 24 hours of day start, or else the day’s lynch will be forfeit.
Minimum post requirement of 5 non-fluff posts by the 24 hour mark of each day. Violators will be modkilled.
14 players.
Thoughts on setup balance are welcome. Flavor suggestions welcome.
- Nmagane
- Roragok
- epok
- jdance
- DEEPTHROAT
- im_cool_your_weird
- Klaze
- yns
- Lucky Artist
- bazingaboy
- Matticus
- Gamut
- ironstove
- krazykat
- jones
- big-benny
Signups are now closed. Game thread and Role PMs coming soon.