Each player starts with 2 coins.
At night, every player may steal 1 coin from another player.
Starting Day 2:
Every player must pay a 1 coin tax per day.
If a player cannot afford the tax, they are executed.
No special abilities.
At night, chooses a player to gift a new coin.
Cannot target self.
Target is notified of this action. ["You were visited by the Mint. +1 coin."]
At night, chooses a player to enforce upon an extra 1 coin tax the following day.
In addition, the collector also reads target's coin count.
Target is notified of this action. ["You were visited by the Collector. -1 coin."]
Does not pay daily tax.
Steals two coins instead of one.
Coin totals are not public information.
Conflicts resolved at random if target does not have enough coins.
Loser of roll receives message: ["You find nothing to steal."]
Standard day lynch.
Mafia day chat enabled.
No mafia night kill.