Zoo Mirror Thread

The death phase is resolved inside UpdateAuras, in Match.EventSequencer

Ending the Game

  • Normally, Sequences wait to be fully resolved before checking for win/loss/draw. However, the Combat sequence additionally checks just before the Combat Phase would begin. This can cause what 'should be a draw' to be a loss instead, usually due to Explosive Trap.

Key detail
Luckily Hunter is never getting added

That sounds correct.

Yes this case is already programmed in.

Anyway I'm just gonna push this code and hope for the best

Anything to fix I'll do it in the mornign

Review done.

So? Did it pass?

Read the review notes.

I don't think I have visibility of those.

image

You don't see this when you scroll down in the page you linked?

Oh I had to find the submit review button - that's what Pending meant.

I see it now

I think Healing Touch is non-targeted always heals player

If you're not even going to look up what the cards do before you put them in, I'm not sure you're fit for this job.

2 Likes

We need Tree of Life and Poison Seeds

Forgot about these cards - very funny cards

I think this is the actual list I used to play

It was called Fatigue Druid - maybe the first true Fatigue deck.