CulturedUrbanite VideoGame Selects.

Can make the tiles resemble Candy.

thoughts as to some of the jewels being themselves monsters, and having the swap -> then they take their turn and swap with other places on the board, coming closer to you before game over.

you can either accumulate points to reach the next level, or swap your own character to a designated endpoint, IDK.

I don't actually think it's compelling enough to be an actual game.

how much content can you actually pack into some core mechanic of swapping jewels around, and how many interesting things you can do

it would probably be worthwhile to actually play a newer bejeweled type game and figure out

Sorry my gaming time is reserved to other games. You'll have to report back - if you can run any of them on Linux, that is.

Do you have any Pinball inspirations? I've heard it's your new thing.

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I'll watch these and take notes.

These are some of my gamedev inspirations: how can you make something that is conceptually incredibly simple interesting?

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you can't tell me playing something like this in person isn't 100x the game that elden ring is

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Game looks bad

This is what poor white guys on government welfare plays

i think the most compelling games (to most people) are what you're getting at here

better bejeweled doesnt seem like a bad sell. if it plays well (and maybe has some crap narrative elements) it would be really popular

No bible clones allowed in our game studio

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@matticus

re: dungeon generation