Curse of Strahd - Out of Character Discussion

Another atack

@discobot roll 1d20

:game_die: 17

Your second attack will hit.

Roll your unarmed stirke damage.

@roll 1d4

I Keep doing it!
@discobot roll 1d4

:game_die: 1

Dex or str mod whatever is higher

Then @Mukk you are up again

+3

asdsa

@discobot roll 1d20 [+2] (+2 is for initiative, not sure if that matters for attack roll)

:game_die: 12

@discobot roll 1d12 [+3] (this is my greataxe damage)

:game_die: 1

Do magic missiles kill these things? We are about to find out.
I will go last since I didn’t roll initiative.

I cast 3 magic missiles with 1d4+1.

@discobot roll 3d4 +1

:game_die: 2, 3, 1

That’s 6+3=9 unless my int +3 bonus also applies.

For attack rolls you use your attack modifier. Iniative is only for turn order.

Yes force damage is good.

I will make you last. Thanks!