[Game] The Purge: Act I

Got to love the fact i dont need to be angry and feel shitty cause if it

1 Like

lets all jerk off together to achieve true harmony

tell me when you're finished jenanda so we can see who was faster

OK I have some time now so I'll explain why I was against trying to break the setup.

I hosted the original Texas justice game. I knew it could possibly be broken, so I added a roleblocker to prevent that. In this game IAAFR has 2 blockers and a scum doc. Having done the math on my own setup, I knew this one was unbreakable.

@mafiabot vc

Vote Count


Lynch Votes Voters
yns 1 wolfy
epok 2 Jenanda_Bollywood, Friend
wolfy 2 bazingaboy, faZ

Not Voting


KrazyKat, Nyte, epok, Roragok, yns, Matticus, Gamut, murs, magicmagininja,


Alive Players - 14

Majority Vote - 8


c4602d60-986f-11e9-b70b-459b86ab715c

@mafiabot lynch magicmagininja
(im not particualrly scumreading them i just dont wanna be voting a townie)

You started off more serious, but seem to be winding down now. How do you feel about the faz/bazinga lynches on you?

I do see the reasoning behind suspecting Jenanda. He's not very serious about defending himself against the suspicion thrown his way. At the same time, I can't see the scum logic in picking so many fights when everyone has a gun.

they are just dumb for voting me

well bazinga isnt that confident townread for me

day lasts 40 hours current lynch votes are near meaningless

There was some talk earlier from wolfy and Jenanda about strategies, but the focus was primarily on how to play optimally and less about solving the game. Having run this kind of setup too, I'm surprised the most obvious case wasn't brought up: In the event of everyone agreeing not to shoot, the scum loses all of their power - and in these setups the numbers favor town, so I think it's easy to prove that not shooting gives town an advantage, and if there's a better case, then it's even more favored for town.

That's why in the setup I helped dan run I gave scum a slanderer so they had power outside of the vigi shots.

if nobody shoots its a vanilla 11 v 3 which might as well be 10 v 3

most balanced setup is cop13er so vanilla13er (with 3 scum) doesnt seem that good for us

well but since we have an extra town

and with the master of bums thing

ur right that it might actually be optimal in theory if u had control over everyone to agree with the plan

(just having the master of dumbs shoot and noone else)

I'm just arguing that if the numbers favor town (even slightly) in the non-shooting case, then it's worth talking about possible strategies involving shooting.

i dont know exact % but i expect the town winrate for a 10 vanilla townies vs 3 goons to be something abysmal like 30% or less

With killpower of 1 for scum, it's a lot of mislynches afforded to town.

Why do you think that? That seems wrong.