Hey waiting for some more players but this is the game rules so far; currently balancing out the mafia roles to make it more fair and testing it out through simulated code.
Dungeon Mafia
All items are 1 time use unless stated otherwise. No player can use items and loot dungeon or use night ability in the same night.
Town:
1x Knight (Starts with Sword: {Kill a player at night.} Can also loot dungeon for guaranteed Knight class loot.)
1x Mage (Starts with Ice wand: {Freeze a player at night stopping night actions.} Can also loot dungeon for guaranteed Mage class loot)
?x Dungeon Explorer (Can loot dungeon during night for a random item loot. This is the Vanilla Town role - you can choose to not loot the dungeon by PMing the host at night.)
Mafia:
1x Goblin (Steal all items from chosen town member at night. CANâT loot dungeon, has to steal.)
1x Gnoll (Can plant traps in dungeon. {Traps take two nights to prepare, once ready (on the second night) it kills a random town member looting (only if looting) the dungeon. Doesnât need to be two consecutive nights to set it up.} Can also loot dungeon for random item loot.)
1x Gnome (Starts with Curse wand: {Curse random item in chosen playerâs inventory, causing the item to target the user when used.} Can also dungeon for random item loot.)